Plate on a wall?

Post » Mon Nov 19, 2012 4:58 am

I'm sure this is simple, but I'm trying to make a display wall hanging using a silver plate form. I created a new activator using the silver plate nif, position it on the wall, check the 'don't havok' box, and as soon as I walk in the room in-game, it promptly falls to the floor. What am I missing?
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CHARLODDE
 
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Post » Mon Nov 19, 2012 3:06 am

There's another havok-type setting, but I can't remember what it is. My memory is that it is not 100% reliable anyway.

(Amethyst, a poster on here, may know from all his work on bookcases and mannequinns??)


And, if the object is not a static ... so the player can pick it up ... then you'll have a hell of a time getting this to work, anyway. I have a note "pinned" to a door (with a knife, it appears, though not really), but 99% of the time the note wafts it's way to the floor when the player enters the room.
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Jessie
 
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Post » Sun Nov 18, 2012 4:18 pm

If it's anything like Oblivion you'll need to change the clutter item into a static item right in the mesh itself.

Try this. Open the plate in Nifskope. Expand the bhkCollisionObject branch, highlight the bhkRigidBody line.

In the Block Details change the following values:

Layer - from OL_Clutter to OL_Static
Layer Copy - from OL_Clutter to OL_Static
Motion System - from MO_SYS_SPHERE_INERTIA to MO_SYS_BOX_STABILIZED
Solver Deactivation - from SOLVER_DEACTIVATION_LOW to SOLVER_DEACTIVATION_OFF
Quality Type - from MO_QUAL_MOVING to MO_QUAL_INVALID

Make sure to save the nif with a new name or you'll change every single plate. There may be other options in the CK as well, I'm not sure.
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Budgie
 
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Post » Mon Nov 19, 2012 7:36 am

You should be able to attach the

Defaultdisablehavokonload

Vanilla script to the object. This will keep it in place.

Alternatively could you just make a static instead?
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Toby Green
 
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Post » Mon Nov 19, 2012 4:27 am

You should be able to attach the

Defaultdisablehavokonload

Vanilla script to the object. This will keep it in place.
great memory, man - That's the fella! :wink:
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Floor Punch
 
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Post » Sun Nov 18, 2012 7:12 pm


great memory, man - That's the fella! :wink:

Well I'm a friend of that script, use it often ;)
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Emma-Jane Merrin
 
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Post » Sun Nov 18, 2012 6:06 pm

Yeh you become well aquatinted with him when you realise you needed him after you've already placed 40+ food items on a table. After attaching that script to each item individually, it's name has been burned into my brain

- Hypno
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Kate Schofield
 
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Post » Mon Nov 19, 2012 1:12 am

Yeh you become well aquatinted with him when you realise you needed him after you've already placed 40+ food items on a table. After attaching that script to each item individually, it's name has been burned into my brain

- Hypno

Lol I remember that thread :P
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Lizs
 
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