Playing patchless until smithing skill is high.

Post » Wed May 02, 2012 9:52 pm

I was wondering, if I start a new character, and play patchless just until I get to Riverwood and level up my smithing skill, would that be too dangerous?

I am pretty leary about leaving Helgen for the first time without any patches installed.

I am on 360, and I have the option of downloading the patch straight away, or waiting just until I spend a few hours in Riverwood smithing some iron daggers.

Would it be too risky?

The reason I ask, is because I am not really sure what triggers the bugs which patch 1.5 fixed.

I know going from Helgen to Riverwood means passing through several cells, but I don't know if simply entering a cell is enough to risk triggering a bug, or if you actually have to be in the middle of an active quest for the bug to flare up.

Advice requested.
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Nathan Barker
 
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Post » Wed May 02, 2012 9:40 pm

You should be good I'm on 360 as well just make sure you don't save a game with patches then delete them it wont let you use the save until you update.
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kirsty joanne hines
 
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Post » Wed May 02, 2012 10:29 pm

You should be good I'm on 360 as well just make sure you don't save a game with patches then delete them it wont let you use the save until you update.


I was planning on playing patchless from the disc from the very beginning, through character creation, all the way to Riverwood, smith a few daggers for a few skill increases early on, then patch. Probably 10 hours patchless.

I just don't want to make a fatal mistake by doing that, whereby some NPC gets glitched or dies within the first 10 hours, and I never even realize it until 100 hours in, patch 1.5 installed too late...

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Jesus Sanchez
 
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Post » Thu May 03, 2012 12:54 am

Like I said you should be good on bare bones Skyrim the patches fixed glitched npcs for me.
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neil slattery
 
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Post » Thu May 03, 2012 12:28 am

Even if they were dead or missing from the game?

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Roddy
 
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Post » Wed May 02, 2012 6:01 pm

Not sure on that I know if fixed the companions for me. Never had any dead/missing npcs.
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Britta Gronkowski
 
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Post » Wed May 02, 2012 10:21 pm

Not sure on that I know if fixed the companions for me. Never had any dead/missing npcs.

Cool. Thank you for the assurance.
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Juliet
 
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Post » Wed May 02, 2012 9:18 am

I wasn't sure if I wanted to update to 1.5 prior to creating my current character, due to the smithing changes, but the slower xp with iron daggers isn't that bad. You can still level smithing at a reasonable pace off of iron daggers, just not as fast as before.
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Ymani Hood
 
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Post » Thu May 03, 2012 1:23 am

Why don't you just play the game instead of worrying about power levelling skills, trust me it's far more enjoyable.
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Ian White
 
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Post » Wed May 02, 2012 10:19 pm

My post smithing patch character has 89 smithing in around 35 hours play time, this is by using transmute ore to turn all iron ores into gold ingots then into gold rings + smithing iron daggers to enchant and sell for training. You can train with eorland greymane all the way up to 90 to so its a bit naff to delete patches just to cheese your way to high smithing quick when its not exactly difficult now.
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lauren cleaves
 
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Post » Wed May 02, 2012 11:56 pm

Why don't you just play the game instead of worrying about power levelling skills, trust me it's far more enjoyable.

This. I "power leveled" my pure mages enchanting, conjuration and illusion skills. He now rocks everything, it's really, really boring. So I i rerolled and now I won't even do enchanting and I only level skills by normal usage; MUCH. MORE. ENJOJABLE.

Besides, I find it alot more fun to find/loot better gear then making it.
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glot
 
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Post » Wed May 02, 2012 10:32 am

This. I "power leveled" my pure mages enchanting, conjuration and illusion skills. He now rocks everything, it's really, really boring. So I i rerolled and now I won't even do enchanting and I only level skills by normal usage; MUCH. MORE. ENJOJABLE.

Besides, I find it alot more fun to find/loot better gear then making it.
Let him play however he wants, guys. No need to convert others to your (and accidentally also mine in this case) 'religion'. He didn't ask for that.
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Sabrina Schwarz
 
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Post » Thu May 03, 2012 1:13 am

Instead of just going "they said grind daggers. must grind daggers", you could adapt to the new leveling and actually look at the recipes and find new "easy to grind" things to make. There's still plenty of items with low materials cost and higher-than-daggers value.

Helmets, for instance.

Show some initiative, show that you're actually thinking about how to play, don't just follow guides by rote. (i.e., sure go ahead and exploit/powerlevel. But why not try to find new and improved exploits? :tongue:)
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Karen anwyn Green
 
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