No KO playthrough

Post » Sun Nov 11, 2012 12:58 pm

Just tried to do a no kill and no knockout playthrough but realised on the High Overseer mission that its not possible. It's a shame as it would have been a very challenging playthrough.
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Steve Fallon
 
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Post » Sun Nov 11, 2012 11:29 pm

Doesn't mean you can't play without KO making an exception only when absolutely necessary. There are just 4 unavoidable knockouts in the game.
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Beat freak
 
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Post » Sun Nov 11, 2012 5:54 pm

Yeah that's what I'm doing. Would you mind telling me which characters they are in a spoiler tag?
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Emerald Dreams
 
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Post » Mon Nov 12, 2012 12:48 am

Unavoidable knockouts (this is for a pacifist playthrough, of course):

Spoiler
1) Overseer Jasper who guards Martin in the 2nd mission. Freeing Martin is a primary mission objective and you must free him to proceed — but it's impossible to interact with the lever that unlocks his shackles until you knock out the overseer.
2) High overseer Campbell. Non-lethal solution requires dragging his body to the interrogation room.
3) Sokolov. Knocking him out is a mission objective, so there is no real choice here.
4) Lady Boyle. You need to get her body to the boat in the basemant if you want to get rid of her non-lethally.
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koumba
 
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Post » Sun Nov 11, 2012 11:48 pm

Unavoidable knockouts (this is for a pacifist playthrough, of course):

Spoiler
1) Overseer Jasper who guards Martin in the 2nd mission. Freeing Martin is a primary mission objective and you must free him to proceed — but it's impossible to interact with the lever that unlocks his shackles until you knock out the overseer.
2) High overseer Campbell. Non-lethal solution requires dragging his body to the interrogation room.
3) Sokolov. Knocking him out is a mission objective, so there is no real choice here.
4) Lady Boyle. You need to get her body to the boat in the basemant if you want to get rid of her non-lethally.
Yeah that's what I thought, thanks! Still only 4 knockouts isn't bad.
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Anna Watts
 
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