The text below the line represents what I thought of alchemy and poisons before they became powerful. See my new post, which is post #9.
TLDR - Alchemy and poisons are not powerful until you have reached 80 in Alchemy and are able to unlock the first 3 effects of ingredients.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
My character is a selfish Nord [censored] who wants to poison people who don't like her. She is at level 9 and has over 30 in alchemy. I used six perks in alchemy including one that makes all potions brewed 40% stronger. The strongest poison she's made causes 40 points damage to health instantly and 50% slow for 30 or 60 seconds. I'm happy for the slow but not for the poison damage.
At her level, against some of the tough bosses she's killed, I would want it to be more. Unless those bosses were tough from armor rating, not by having lots of health. It's too early to call off on poison, but I've invested so much into it. But it is clear to me that right now I can't depend on poison and alchemy skill alone, I will have to spend some perk points to increase archery damage.