Pony Effect 3 Ending Discussion Thread [SPOILERS]

Post » Mon May 14, 2012 9:27 am

Why is everyone so obsessed with Shepard dying? Am I the only one who thinks it svcks to have this 4-year hero, who single-handedly has taken down two Reapers (human Reaper and the destroyer in London), possibly promising LI to spend rest of his/her life with him/her, to just die because some child ghost tells so? I know that this is the end of Shepard's story but it does not mean s/he has to die. Just retire with LI to some remote Earth city. I was greatly relieved when my FemShep was taking a quick breath, which means she survived. Without Liara, but that can be corrected in future playthroughs. I can send EDI and Ash to accompany Joker in the deserted island for all I care.
I agree that it svcks to have Shepard die, but given the way things played out, what are the chances Shep would live without being rushed to an intensive care unit? Shep got directly hit by one of Harbinger's anti-ship weapons, and depending on what you think of the ending, is either in one of the deep parts of the Citadel or in the heart of Reaper controlled london. He/she's unlikely to get the medical attention needed to save his/her life.


TIM is the US president?
You've never watched the West Wing?

http://www.youtube.com/watch?v=JR09Gt9DTKY Or his voice actor, anyway?
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Horse gal smithe
 
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Post » Mon May 14, 2012 9:50 am

I'm incredibly pissed at the super DNA ending. Seriously. Banana flies have DNA just as we do. We have DNA just as ebolaviruses do. DNA itself is nothing. DNA is a chemical amalgam that directs the construction of proteins and in the long shot they direct your bodily functions. There is no super DNA. There are only DNA functions that end up directing superior life forms, but it does not do such magic as magically giving people... whatever powers they give in the ending. What the hell is the purpose of the ending anyway????

If you go modifying human DNA it will die because the human body will lose its ability to maintain itself. Simple as that. Even a small modification to DNA can be fatal, just one aminoacid jumping from one place to another among billions of its comrades may define the line between healthy life and brain tumor.


I agree that it svcks to have Shepard die, but given the way things played out, what are the chances Shep would live without being rushed to an intensive care unit? Shep got directly hit by one of Harbinger's anti-ship weapons, and depending on what you think of the ending, is either in one of the deep parts of the Citadel or in the heart of Reaper controlled london. He/she's unlikely to get the medical attention needed to save his/her life.
Shepard survived having Normandy shot up, Shepard running out of oxygen in middle of space, surviving the intense flames of entering a planet's orbit, survived on the ground for Newton knows how long, survived being passed from one owner to another.... The list goes on. My Shep took a good breath, that means she survived. There is no reason for BW to have her take a breath unless they mean something.

I don't understand why the need to drive Shep for these unnecessary sacrifices. The "kill the Synthetics" ending would be very adequate IMO if it didn't blow up the Mass Relays in the most idiotic manner. So EDI dies, so Geth die, not a big loss Synthetics can be rebuilt if we want to. But the damn Relays? What's the point? It could have been a very happy ending without that stupid plot device Can't-Give-You-A-Good-Ending crap.

EDIT: A good theory suggests Shepard never even left Earth. She was knocked out by Harbinger and that's her taking breath.
So, this is all just a facade to make us buying the DLC to correct ending they knew would piss off people.


You've never watched the West Wing?

http://www.youtube.com/watch?v=JR09Gt9DTKY Or his voice actor, anyway?
It ran in Finnish television for a few years but I never watched it for whatever reason.
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Bambi
 
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Post » Mon May 14, 2012 10:48 am

Shepard survived having Normandy shot up, Shepard running out of oxygen in middle of space, surviving the intense flames of entering a planet's orbit, survived on the ground for Newton knows how long, survived being passed from one owner to another....
Shepard was brain dead by the time Cerberus got his body, and the body was in incredibly poor condition. He didn't survive any of that. He quite literally died. The fact that he was resurrected at all is a jesus-esque miracle that relies on avoiding bringing out the technobabble in order to prevent the loss of suspension of disbelief.
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Dj Matty P
 
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Post » Mon May 14, 2012 1:35 pm

But the whole logic of making everything synthetics, what then stops, them from making organics and robots, and having them go rogue and having wars, suddenly everyones synthetic and peace reigns in the galaxy, just because their synthetic isnt going to make them change how they thought a few minutes before they all got changed, if anything id be pretty damned annoyed if i was an organic, it would be even more justification to destroy the reapers.

Shepard was brain dead by the time Cerberus got his body, and the body was in incredibly poor condition. He didn't survive any of that. He quite literally died. The fact that he was resurrected at all is a jesus-esque miracle that relies on avoiding bringing out the technobabble in order to prevent the loss of suspension of disbelief.

You can read the comics by dark horse, of the extraction of shepards body and also a story on the illusive man.
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Matthew Aaron Evans
 
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Post » Mon May 14, 2012 2:15 pm

Shepard was brain dead by the time Cerberus got his body, and the body was in incredibly poor condition. He didn't survive any of that. He quite literally died. The fact that he was resurrected at all is a jesus-esque miracle that relies on avoiding bringing out the technobabble in order to prevent the loss of suspension of disbelief.
Still Shepard survives if you have 5000+ assets and the existence of that second long cutscene is not there to tell "you died anyway, lulz"
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Evaa
 
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Post » Mon May 14, 2012 4:22 pm

Shepard was brain dead by the time Cerberus got his body, and the body was in incredibly poor condition. He didn't survive any of that. He quite literally died. The fact that he was resurrected at all is a jesus-esque miracle that relies on avoiding bringing out the technobabble in order to prevent the loss of suspension of disbelief.

Right. The whole series is based on Space Magic, why does it bother people in the ending? :P
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Marine x
 
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Post » Mon May 14, 2012 7:53 am

Ok this is what it says for the endings.

Spoiler

If you imported a save where the collector’s base was saved, then these are your possible endings:
  • If your Readiness Rating is below 1,750 points, Earth is destroyed regardless of the choice to destroy the Reapers or become one.
  • At a 1,750 Readiness Rating, if you choose to destroy the Reapers, Earth is destroyed.
  • At a 2,050 Readiness Rating, if you choose to become a Reaper, Earth is saved.
  • At a 2,350 Readiness Rating, if you choose to destroy the Reapers, Earth is devastated but still there.
  • At a 2,650 Readiness Rating, if you choose to destroy the Reapers, Earth is saved.
  • At a 2,800 Readiness Rating you’re able to create synergy between organics and synthetics, saving Earth and the galaxy.
  • At a 4,000 Readiness Rating, if you choose to destroy the Reapers and “saved” Anderson, Shepard lives.
  • At a 5,000 Readiness Rating, if you choose to destroy the Reapers and did not “save” Anderson, Shepard lives.
If you imported a save where the collector’s base was destroyed or you didn’t import a Mass Effect 2 save, then these are your possible endings:
  • If your Readiness Rating is below 1,750 points, Earth is destroyed regardless of the choice to destroy the Reapers or become one.
  • At a 1,750 Readiness Rating, if you choose to become a Reaper, Earth is destroyed.
  • At a 1,900 Readiness Rating, if you choose to destroy the Reapers, Earth is devastated but still there.
  • At a 2,350 Readiness Rating, if you choose to become a Reaper, Earth is saved.
  • At a 2,650 Readiness Rating, if you choose to destroy the Reapers, Earth is saved.
  • At a 2,800 Readiness Rating, you are able to create synergy between organics and synthetics, saving Earth and the galaxy.
  • At a 4,000 Readiness Rating, if you choose to destroy the Reapers and “saved” Anderson, Shepard lives.
  • At a 5,000 Readiness Rating, if you choose to destroy the Reapers and did not “save” Anderson, Shepard lives.
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Kat Lehmann
 
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Post » Mon May 14, 2012 8:12 am

Ok this is what it says for the endings.

4,000 and 5,000 readiness rating: I'm sure Bioware said it was possible to get the "best" (lol) ending without multiplayer but as far as I've seen, these numbers are unachievable using single-player only. I've only seen one person who's claimed to get 8,000 total war assets to date and they've so far failed to respond to people asking how they managed.
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Your Mum
 
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Post » Mon May 14, 2012 7:40 pm

So it's the right call to save the Collector base or what? Bad decisions are always left for unimported characters (like Citadel council dying in ME1) so it would imply this.
4,000 and 5,000 readiness rating: I'm sure Bioware said it was possible to get the "best" (lol) ending without multiplayer but as far as I've seen, these numbers are unachievable using single-player only. I've only seen one person who's claimed to get 8,000 total war assets to date and they've so far failed to respond to people asking how they managed.
I'm pretty sure you can get around 4,000 without multiplayer. You just need to be extremely careful in your decisions throughout the series and must be absolutely ruthless in picking the strongest candidate in every debate, and alliance of two (like Geth-Quarian) any time possible.
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Sian Ennis
 
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Post » Mon May 14, 2012 5:08 pm

No you get the best version of their ending meaning, you get all 3 endings, 50% is max for single player and 3800 is total in single you cant get any higher, unless you play multiplayer.

Spoiler
And then you get the option for shepard to survive, otherwise shepard dies in all 3 single player endings

No only difference is if you save the collector base is the points, otherwise there is no other difference ingame or at the end.
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Shae Munro
 
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Post » Mon May 14, 2012 6:51 pm

Better hope there will be folks playing MP in a few years...



I hear this talk of.... of a Mass Effect anime... Please world don't make this happen.
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Luis Longoria
 
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Post » Mon May 14, 2012 10:03 am

Better hope there will be folks playing MP in a few years...

I'm sure you'll be able to play against the computer for a reasonable fee. Paid by quarterly subscription.
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Sheeva
 
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Post » Mon May 14, 2012 9:19 pm

Better hope there will be folks playing MP in a few years...

I hear this talk of.... of a Mass Effect anime... Please world don't make this happen.

Strangely enough thats what everyones been saying, which could lead you to believe what ive been saying all the long that this is a platform for a future multiplayer for mass effect. I ll eventually convince someone.

And the Halo Animes werent that bad.
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Sara Johanna Scenariste
 
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Post » Mon May 14, 2012 5:19 pm

Another comment from Casey hudson.

http://www.gametrailers.com/side-mission/2012/03/19/mass-effect-executive-producer-responds-to-player-complaints-over-mass-effect-3s-ending/
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saxon
 
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Post » Mon May 14, 2012 7:24 am

Another comment from Casey hudson.

http://www.gametrailers.com/side-mission/2012/03/19/mass-effect-executive-producer-responds-to-player-complaints-over-mass-effect-3s-ending/
Yadda yadda same ol' same ol'

Why is it just so hard for them to admit that they screwed up, quickly look up what the people want, and fix it. That's what Beth did with Fallout 3.
I just hope we don't have to wait months to get the closure we deserve.
Everything, everything in the game up until the last 5 minutes were near perfect and I expected nothing more from BW. But just fix the damn five minutes and Mass Effect will truly be the Lord of the Rings of video gaming.
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John Moore
 
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Post » Mon May 14, 2012 4:47 pm

That's what Beth did with Fallout 3.

Bethesda released So Very, Very Broken Steel :shakehead: only because people complained they couldn't continue playing after the end, not because the ending svcked. You can tell that from how the ending svcks even after that DLC :teehee:
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Vicki Gunn
 
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Post » Mon May 14, 2012 6:06 pm

Bethesda released So Very, Very Broken Steel :shakehead: only because people complained they couldn't continue playing after the end, not because the ending svcked. You can tell that from how the ending svcks even after that DLC :teehee:
My point is that Broken Steel was not planned and they responded to fan complaints and added new level cap, extended campaign, new enemies and the like. Broken Steel story is mediocre but so is everything that involves the words "Bethesda" and "Writing". However Mass Effect 3 is absolutely fantastic up until the last minutes, so it is fair to expect them to release a new ending that is on par with the rest of their work.

Here people are complaining about the ending and most agree about what it should involve (see Wyatt's link in page 3). If BW takes on the topic it will be as per majority desires and it will correct the ending. Nothing else we desire - the ending is the only bad thing one can say about the game.
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Nick Jase Mason
 
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Post » Mon May 14, 2012 7:22 pm

http://i.imgur.com/JhtqY.jpg

I was hoping for something like this, not exactly this, but something like it.

It strikes me as odd that they would do it the way they did when all they really had to do (and what I think a lot of people were expecting them to do) was do more like the ME2 suicide mission, where gathering allies and reenforcing their resolve in your cause determined how much of the galaxy was saved. It would have been almost exactly like ME2 only on a galactic army scale.

Just saw this now. Its ridiculously coherent and makes so much sense. :(
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Ana
 
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Post » Mon May 14, 2012 8:21 am

Yadda yadda same ol' same ol'

Why is it just so hard for them to admit that they screwed up, quickly look up what the people want, and fix it. That's what Beth did with Fallout 3.
I just hope we don't have to wait months to get the closure we deserve.
Everything, everything in the game up until the last 5 minutes were near perfect and I expected nothing more from BW. But just fix the damn five minutes and Mass Effect will truly be the Lord of the Rings of video gaming.

I'm not sure if this is a case of Hudson really being possessed of that much hubris, or perhaps their PR department really misjudging things: "we have a major PR issue, how do we deal with it?" "Well our customers are making a big noise, so let's belittle them and insult their intelligence until they go away!" :facepalm:
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Peetay
 
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Post » Mon May 14, 2012 4:52 pm

I am so confused. How did war assets affect the ending? It made no sense.

Spoiler
I went for the destroy option and saw joker/liara/garrus land on a planet, and then some guy talking to a kid after the credits

What would've been different if I had more assets? Because I assume there would be at least a tiny bit of something else if I had more.



The last two words you see on the screen being 'downloadable content' just about sums up today's Bioware. :tongue:
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Javaun Thompson
 
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Post » Mon May 14, 2012 2:00 pm

Broken Steel story is mediocre but so is everything that involves the words "Bethesda" and "Writing".

Another one of those "funny because it's true" things :rofl:

But yes, i agree. ME3 ending was pretty poor compared to the rest of the game. However seeing how the events leading up to the ending are setup, i doubt they can do a "Broken Steel" like expansion. And i doubt they'll change only the endings.
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Amy Melissa
 
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Post » Mon May 14, 2012 7:42 pm

Read my spoiler post further up, "Ok this is what it says for the endings".

But yes the dlc thing got me as well, i cant see the point even though they said they'll tell the story of the bits they didnt get into the game, because they were doing the multiplayer instead of spending that time doing the singleplayer.
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rebecca moody
 
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Post » Mon May 14, 2012 11:58 am

I had hoped the war assets would've been used in a meaningful way, like the Suicide Mission in ME2. But is all it really does is

Spoiler
affect how many squad mates exit the crashed Normandy and whether or not you get half a second of Shepard breathing?

Because that makes no sense. And the only two who survived for me (Garrus and Liara) were the ones who were fighting on earth with me.
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Kate Schofield
 
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Post » Mon May 14, 2012 9:20 am

I am so confused. How did war assets affect the ending? It made no sense.

Spoiler
With low assets and the "Destroy" ending the Crucible destroyes everything, the Reapers and humans and most of earth too. With medium assets it only destroys the Reapers. With assets you get an short extra scene of Shepard still breathing in the ruins.

Basically the assets determine how correctly the Crucible was built.
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Budgie
 
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Post » Mon May 14, 2012 8:38 pm

Spoiler
With low assets and the "Destroy" ending the Crucible destroyes everything, the Reapers and humans and most of earth too. With medium assets it only destroys the Reapers. With assets you get an short extra scene of Shepard still breathing in the ruins.

Basically the assets determine how correctly the Crucible was built.
Okay, medium ending for me then. It's alright. But it still doesn't explain how some of my guys made it back on the Normandy and where the hell Joker was flying it at the end.

So it's the right call to save the Collector base or what? Bad decisions are always left for unimported characters (like Citadel council dying in ME1) so it would imply this.
It earns you some extra Crucible war assets, because when the ship is saved
Spoiler
the human reaper's brain is found in The Illusive Man's ship which is transferred to the crucible.



I think Bioware got indoctrinated by EA.
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Chase McAbee
 
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