Race
Class
Weapon Type
Armor Type
Crafting Abilities
Backstory
Other Info
No way I'm putting my name here with one server, but I like the idea
No, I'm a mage who kills indiscriminately. Fear my POWERS!
I have no idea because theres still not much data out there yet. From the recent leaks about armor abilities it seems battlemage is out of the question, so I'm probably have to be a pure mage now cause eso isn't going to be as customizable as I thought v_v
Idk, we need more data, we need an elderhead or something
Why do you keep saying that a battlemage is out of the question. Obviously a mage that is wearing heavy armor was never going to have the magic regen of someone who is wearing light armor. Plus we don't know anything about enchanting. Who's to say that there aren't enchants, I'm 100% positive about this, that can increase certain aspects to make heavy armor viable for mages to use.
Hmm. Things may change (except race), but this my current thought
Race : Breton.
Class : Templar
Weapon Type: Sword? and Board (axe or mace may be better for what I want, no info...)
Armor Type: Medium
Crafting Abilities: Enchantment and Alchemy
Backstory: Fear the Wrath of the Setting Sun. An itinerant trader, seeking to build her own trading coster. In the mean time, loots lost and forgotten places while hunting rare and hard to find reagents. Willing to dabble in the war if she can build supply lines and make contacts out of it.
Other Info: Sun focus (Twilight's wrath, rather than Dawn's. Much rather be Best Pony than Buffy's mini-clone)
Playstyle: Sneak up on people, fry them with sun powers at range (solar flare then sunfire), charge in, low slash, pop sun defense (probably backlash).
First skill point is definitely going into Sun so I can start on those ranged attacks without switching weapons.
It looks like that Maces might be better overall for tanks. If you look at the 2hander and dual wield passives maces either ignore enemy armor or deal more damage to heavy targets. So I have a feeling that would great for a tank. But then axes, with their bleeds, and swords, with them doing more % damage, could also be good too. I guess that is something for those theorycrafters to figure out.
Name: Ginger [insert last name here]
Race : Nord/Werewolf
Appearance: Sandy-blonde hair, blue eyes, about average weight and height.
Class : Nightblade
Weapon Type : Bow and arrow. May also carry a healing staff.
Armor Type : Medium
Crafting Abilities : Cooking and weapon crafting.
Guilds : Fighters Guild, Thieves Guild (if/when it's implemented)
Backstory : Ginger was born to a family of farmers. Her name was inspired by the main crop of the farm: ginger root. The farmer's daughter, however, was not satisfied with the family profession and dreamed of becoming an adventurer. Despite her father's disapproval, Ginger took her bow, suited up in her leather armor, and left her family home for a life of adventure. However, shortly after, Ginger's luck quickly turns sour, ending up in the dungeon of Molag Bal....
Other Info : Ginger has been my main character in every TES game since Morrowind.