Exclusive: Fallout: New Vegas Community Interview

Post » Sat Jan 01, 2011 10:42 am

The Metro tunnels were some of my favorite things in fallout 3.


Your a rare breed sir.

They were fun at first, but they became repetitive. Just as repetitive as how people complain about them like myself.
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Hannah Whitlock
 
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Post » Sat Jan 01, 2011 1:29 am

Very nice interview, again I'm pleased by the idea that the mini-games are not Forced on the player every single time - very nice.

Curious about the tunnels now... I wouldn't be surprised if the pieces are in the BSA files even if they aren't heavily used, but they would likely be different/changed in color and detail if they were added.

Agree with FalloutFTW, not as much new here for those have been watching, but nice to get more details from the team!
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SWagg KId
 
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Post » Fri Dec 31, 2010 10:29 pm

Your a rare breed sir.

They were fun at first, but they became repetitive. Just as repetitive as how people complain about them like myself.

I agree, by the end of the game it was just a pain in the ass and with subsequent playthroughs I was even less tolerant of these Metro tunnels. It was made only worse because you were forced to go through the Metro tunnels to get basically anywhere in the game those Metros were dark, confusing, and irritating beyond belief because of the piece of crap Pip-Boy light, god awful maps, and various other things that escape me at this moment.

I'm very glad I won't be forced to have to go through a bunch of repetitive, recycled Metro tunnels again. :facepalm:
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Lucky Boy
 
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Post » Sat Jan 01, 2011 9:31 am

Well the times were you were forced to go through a metro tunnel to get to a certain part of the map was sometimes annoying. But just coming across some random metro tunnel and exploring was very fun for me.
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Nymph
 
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