November Issue of PC Gamer

Post » Tue Jan 11, 2011 1:25 pm

First off before I put anything down. I might ramble a bit in places and what I'll put down won't be the full article. Personal notes I'll enclose in brackets toavoid any confusion.

Ok, the article overall is about the hardcoe mode and some other bits and pieces.


He starts out mentioning that the Medicine and Survival skills at least feel a lot more important in the hardcoe mode and that the blinking lights of a Nuka Cola machine can signal your salvation, he also mentions checking the toilets in Fallout 3 and swearing to never again go near one after finding out what happens when they're used and continues on to say that with the hardcoe mode in New Vegas you will be actively seeking them out. He admitted that in his playtest, he found that the Doctors ingame were more important than they were in Fallout 3 and regretted taking out Doc Mitchell
With regards to weapons and ammo weight being in for the hardcoe mode, it's mentioned that he was more appreciative of the games Melee Weaponry than he was in Fallout 3.

He also mentions that he feels the dialogue and voice acting is much improved from Fallout 3 even though the dialogue itself is still relatively brief with what they can say within the limits of the games engine.
The article also mentions REPCONN and it's Ghouls. (Which as it has already be covered here in the forums, I won't say more about it.)

He goes on to say that Obsidian are re-introducing a shade of darkness to Fallout and mentioned about the Novac situation with Boone (which has again already been mentioned.so I won't go into further detail).
By the closing remaks to the article, he seems to have played Fallout 1 & 2 as he mentioned (my one direct quote from the article). There's little doubt that it captures the underlying spirit of the first Fallout far better than Fallout 3 did - the dark comedy is more cutting and the people you come across are often deeper and more interesting to toy with, It's an altogether Fiercer game.

He also admits that the graphics can be said to be getting rough around the edges and that it's the hardcoe mode which stands out most for himself and that he didn't manage to make it into the Strip in his playthrough.


(End of Synopsis).

The full article is probably around two pages worth of text and about 2 pages of pictures.
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Sophie Louise Edge
 
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Post » Tue Jan 11, 2011 7:21 pm

Thanks for sharing. I am looking forward to hardcoe mode. Something that has been missing with Oblivion and Fallout 3. Again, who cares about graphics being rough around the edges. I want AWSOME game play than OMG jaw dropping graphics. So this really looks good. One more week to go.
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Horror- Puppe
 
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Post » Tue Jan 11, 2011 7:40 am

Thanks for sharing. I am looking forward to hardcoe mode. Something that has been missing with Oblivion and Fallout 3. Again, who cares about graphics being rough around the edges. I want AWSOME game play than OMG jaw dropping graphics. So this really looks good. One more week to go.


The bit about the graphics was basically just one short paragraph in the whole article, so the journalist obviously didn't care much that the graphics were not super shiny either.
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D IV
 
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Post » Tue Jan 11, 2011 9:37 pm

Basically, it sounds the same as the preview they posted on the site a lil while ago:

http://www.pcgamer.com/2010/10/06/chugging-down-toilet-water-in-fallout-new-vegas/

Appreciate it nonetheless, Stubs.
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!beef
 
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Post » Tue Jan 11, 2011 12:46 pm

Thanks, but this old news, http://www.gamesas.com/index.php?/topic/1119448-new-vegas-preview-spoilers/
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Misty lt
 
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Post » Tue Jan 11, 2011 7:38 am

Thanks, but this old news, http://www.gamesas.com/index.php?/topic/1119448-new-vegas-preview-spoilers/


Ahh well, thanks for the heads up

*wanders off to find a mod to lock it*
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Quick Draw III
 
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Post » Tue Jan 11, 2011 7:48 am

Drinking out of toilets, I was afraid something like that was going to happen in HC mode.

I hope that Vault 13 canteen will help minimize the need to drink out of the "porcelain fountain"... =p
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Jon O
 
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Post » Tue Jan 11, 2011 11:11 pm

Ahh well, thanks for the heads up

*wanders off to find a mod to lock it*

No problem. :)
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Cat
 
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