» Thu Mar 18, 2010 12:14 pm
It was for all the people that have been asking about dedicated servers and if were guna get them. P2P works very differently but as theres so much data to transfer in this game then people are beginning to speculate that if even a host with a decent average up load connection of say 700Kb can split this between 11 other players and carry them all through the game. Way to much bandwidth needed for just P2P servers
i dislike companys that make a good game but go with p2p servers it has killed many games, just because alot of ppl cant support it then get on the companys ass because their to cheap to afford a better connection.
svcks when you got a 70mb+ dl with a 40mb+ ul
more companys are switching to dedicated inhouse servers because of this
zipper did wonders with mag, i can not recall a time when i lagged in that game except for the server issues they had when it was pretty new.
WTF?!
When MAG started off,that was probably the best time for the game as far as lack of lag,and that's pretty well known.It ran 256 players virtually lag free,and very few complaints of freezes.
Nowadays,the game is running only two servers for the whole world,and it shows,because the lag can be totally unbearable at times,and it generally lasts for a couple of hours at a time,and not match to match.