@Cell_666,
Many thanks for taking the time to give us the written version, I couldnt even hear most of the questions posed to Nathan, so a big thank you for this stuff, its reavealing in its own way, lol.
The Bullet drop as its termed, or in the real world, "fall Of Shot" physics is something that shouidnt be too much of a problem.
I have used a few different weapons in reality, and the distance of shot ingame is small by comparison and I wouldnt think it would need too much adjusment, this also applies to the weapon being used at the time.
A hand gun obviously has greater spreadshot/Fall of shot than a more powerfull rifle, and its up to the gamer really to get used to each weapon/ most suitable weapon for the task at hand.
Many people do understand this allready, but with the multi platform mergence many people wont, so just running through that for those people.
Just to say, I am amazed at the potential of this game, and can hardly wait to install it, its outstanding in my opinion, and I think the best is yet to come.
