3 Games with DX11 patches in 2 weeks

Post » Tue Jun 29, 2010 6:05 am

How come we have so many DX11 games in the same month and another thing thats odd is they are all being patched with the change coming at the last minute.

Shogun 2
Cliffs of Dover
Crysis 2

Is this related to financial reporting or what? Whats going on? why now? DX11 GPU's haven't suddenly changed so whats happened?
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Samantha Pattison
 
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Post » Tue Jun 29, 2010 9:58 am

dont forget dragon age 2 it shipped without dx11 but was included as a 1gb patch that was available on release day.
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Dalia
 
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Post » Tue Jun 29, 2010 9:08 am

How come we have so many DX11 games in the same month and another thing thats odd is they are all being patched with the change coming at the last minute.

Shogun 2
Cliffs of Dover
Crysis 2

Is this related to financial reporting or what? Whats going on? why now? DX11 GPU's haven't suddenly changed so whats happened?

That means Crysis 2 gonna support DX11, right?
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Rich O'Brien
 
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Post » Tue Jun 29, 2010 3:02 am

dont forget dragon age 2 it shipped without dx11 but was included as a 1gb patch that was available on release day.

wow, that was great
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Hayley Bristow
 
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Post » Mon Jun 28, 2010 11:30 pm

dont forget dragon age 2 it shipped without dx11 but was included as a 1gb patch that was available on release day.

omg lol it was a high resolution pack dumbo
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CORY
 
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Post » Tue Jun 29, 2010 2:42 pm

they were not delayed, so I don't see the problem
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mike
 
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Post » Tue Jun 29, 2010 6:26 am

dont forget dragon age 2 it shipped without dx11 but was included as a 1gb patch that was available on release day.

wow, that was great

Difference betwean 2 versions = 0%
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mishionary
 
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Post » Tue Jun 29, 2010 7:30 am

Personally I would have rather waited the extra month it would have taken for them to "finish" the game.

A buggy product, is not a complete product.

Crysis set the definition for high demand power PC's. That being said, making it for console I understand, as profit is profit. So have to weaken the engine for PS3, Xbox 360. But what I don't understand, is why you can't do the reverse. Make it for PC first. Then port it to console.

Direct X 11 is part of the new genre. And has been out for a long time. Failure to put out a expected product of this magnitude is harsh to your first loyalist (pc gamers).

Graphics make games fun. Better graphics make the experience even more fun. A great product will be a great product regardless of graphics. Crysis 2.. the bit I have played, between seizure headaches, cd key issues, multiplayer issues. Is a lot of fun. But tonight I couldn't keep playing it anymore. I shouldn't have to disable crossfire. I shouldnt' have to deal with flickering. I shouldn't have to wait X weeks / months / days for a complete version of the game. I should get it on release.

Point of this is - patience is a virute, everyone here would have waited the extra couple weeks, or even a month to make sure you completed the product. Working with AMD, NVIDIA to test before launch would have made things so much smoother.

I hope crytek learns the lesson from this.

-Notes:
Crysis 2 is amazing. Awesome even on DX 9. Buy it regardless and wait for their fixes.
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sunny lovett
 
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Post » Tue Jun 29, 2010 9:04 am

DX11 vs DX10 related question even DX9 for that matter


Currently the difference between DX10 and DX11 is MINUTE if you think you can see MAJOR DIFFERENCES you are infact, wrong. There was was a huge debate a year or so back when the new nvidia cards started coming, out about DX11, The huge difference back then was: Nvidia 4xx and higer cards supported DX11 but anything below 4xx did not.

There was a patch, unofficial ofcourse to make your windows 7 believe your 2xx card did support it, and voila it worked why? well, it was just a registry issue about authentication... Something that simple? yes because DX11 was just a -mark up- incentive for people to buy DX11 cards, but DX10 is 98% as powerfull as DX11


I could be wrong in the sense that they actually pulled the plug on updating DX10 since then, and DX11 is now EONS AHEAD... but I sincerely doubt that, wouldnt you? ;)
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Gemma Archer
 
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Post » Tue Jun 29, 2010 10:36 am

Waiting for their fixes will be easy knowing fixes will come.
Until then, just forget about Crysis 2 and pretend like it hasn't been released yet,, like it's a pre-order all over again, one that you can't cancel. Lol
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Markie Mark
 
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Post » Tue Jun 29, 2010 3:14 am

dont forget dragon age 2 it shipped without dx11 but was included as a 1gb patch that was available on release day.

omg lol it was a high resolution pack dumbo

dx11 wouldnt work with out it.
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Je suis
 
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Post » Tue Jun 29, 2010 3:12 am

I don't think this will get DX11, i recon they just gave up on it, i mean look at DX10 in Crysis 1, it wasn't really DX10 at all it was just locked options unless you had a DX10 card and Vista (hence why you could do the copy config to make it look the same on DX9 and XP).
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Red Sauce
 
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Post » Tue Jun 29, 2010 1:30 am

why do people always say or wonder why there is a patch on launch date? you know game companies publish the games weeks b4 the game is actually launched. for shipping purposes and more tests. Its not that they are lazy or feel rushed, just $$$$$ makes the world go round sooner they get the game out, quicker they get money. I cant recall the last game i bought for the console or pc that DIDNT have a patch must have been b4 xbl and highspeed internet days.
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Louise Dennis
 
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Post » Tue Jun 29, 2010 2:22 pm

Currently the difference between DX10 and DX11 is MINUTE if you think you can see MAJOR DIFFERENCES you are infact, wrong. There was was a huge debate a year or so back when the new nvidia cards started coming, out about DX11, The huge difference back then was: Nvidia 4xx and higer cards supported DX11 but anything below 4xx did not.

There was a patch, unofficial ofcourse to make your windows 7 believe your 2xx card did support it, and voila it worked why? well, it was just a registry issue about authentication... Something that simple? yes because DX11 was just a -mark up- incentive for people to buy DX11 cards, but DX10 is 98% as powerfull as DX11
You do talk twaddle.

The difference between DX10 and 11 is huge - the reality is the so called "DirectX 11 Patches" that games get don't really utilize DirectX11.

If a game were written from the ground up to use DirectX 11 we would have games with incredible 3d texture detail on floors and walls (see Unigine Heaven benchmark with and without Tesselation) and GPU accelerated physics and destruction (google Bullet physics) - and it wouldn't matter if you had an nVidia or AMD GPU!

Also, the hardware for DX11 is significantly different in order to perform tesselation without adversely affecting framerates.
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Jeff Turner
 
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Post » Mon Jun 28, 2010 11:35 pm

dont forget dragon age 2 it shipped without dx11 but was included as a 1gb patch that was available on release day.

omg lol it was a high resolution pack dumbo

dx11 wouldnt work with out it.That's not true at all.
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Jason Rice
 
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Post » Tue Jun 29, 2010 6:39 am

lol, i figure DX11 is a scam, to sell new video adapters. Can't sell DX9 as new for 4 years. They market the card, promise games, but yet all these "patched games" turn out to be running DX9 capable effects through the DX11 api. No native DX11 support at all. heck my guess is DX12 comes up at CES this year ad launches 2012. and we will never see DX11 games, kinda like DX10 shelf life of 13 months.

We are at the mercy of PS3/360, so lets hope they release a new console soon so PC will get the features we payed for, lol.
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Felix Walde
 
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Post » Tue Jun 29, 2010 10:02 am

lol, i figure DX11 is a scam, to sell new video adapters. Can't sell DX9 as new for 4 years. They market the card, promise games, but yet all these "patched games" turn out to be running DX9 capable effects through the DX11 api. No native DX11 support at all.
Kind of true, but I see it from a different point of view.

The hardware manufacturers are doing there part - making progress, providing betetr hardware and new hardware features. Microsoft are doing there part in supporting it with DX progress, ...10...11.

The problem is the games developers, who aren't bothered about developing a game that doesn't support DX9 as what they really want to do, is sell it on all 3 major platforms in order to make as much money as possible. And whilst some offer API patches (as you rightly say), others have dabbled more intelligently (eg, Metro 2033) but noone has really produced a game that utilizes the new technology and features of DX11. No-one.

Part of the problem is the state of the economy. To develop a DX11 game from the ground up would be costly and risky (what if it flops?) Best way to avoid the risks is to develop for 3 platforms.

What's most interesting is Battlefield 3. They have said it will not support DirectX 9. Which means they are, to my knowledge, the only developer who is actually in a position to fully utilize DX11 tech. We shall see.
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Joanne Crump
 
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Post » Tue Jun 29, 2010 9:13 am

lol, i figure DX11 is a scam, to sell new video adapters. Can't sell DX9 as new for 4 years. They market the card, promise games, but yet all these "patched games" turn out to be running DX9 capable effects through the DX11 api. No native DX11 support at all. heck my guess is DX12 comes up at CES this year ad launches 2012. and we will never see DX11 games, kinda like DX10 shelf life of 13 months.

We are at the mercy of PS3/360, so lets hope they release a new console soon so PC will get the features we payed for, lol.

ANYONE WHO THINKS DX11 is no better than DX9 is STUPID. Yes I said it. Take a look at the face of a person in Crysis 1: http://jordanlegg.com/wp-content/uploads/2008/02/crysis-face.jpg this is DX 10 and does this look anything like what is on the xbox or PC? No not even close. DX 10 was a huge upgrade with shadows allowing for more realistic visuals. DX11 allows for a HUGE amount of tryangles with high framerate. Anyone who has a DX11 card should download STONE GIANT off of nvidia. It shows how games could look like and with VERY HIGH frame rate. Also take a look at Metro 2033 http://www.youtube.com/watch?v=ZGPrSKG0iUA XBOX looks cartoonish compaired to PC! and they didnt even utalize DX11 very well. You dont know what your talking about.
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Doniesha World
 
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Post » Tue Jun 29, 2010 12:01 pm

That's not from crysis 1 if i recall (isn't that one a concept?), anyways all the stuff in crysis 1 is DX9 not true DX10, this was proved by the fact you can get everything from the very high options (which was for DX10 only) to run in XP/Vista/7 DX9 by simply copying the level 4 options to level 3, i do it on my rig as DX10/64 causes mouse lag (i run DX9/64 with the options copied over).

However i do agree with you DX10/DX11 are huge upgrades over DX9, the fact devs continue to support for DX9 limits what we are seeing in DX10/11 this is why people believe it's not much of an upgrade as they haven't really seen what they can do (hence why Dice are dropping DX9 for BF3).
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Hannah Whitlock
 
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Post » Tue Jun 29, 2010 1:14 am

Hi. :)

I was in one of the threads here, "Still no DX11 announcement ?" i think (forgive me my lazy memory & huge holes in it :)) - the debate was circling around this issue as well. Major thing 1st : it does svck dog's balls. EA is known as ca$h-cow milkin' *****, no argue with that even though they more then few times do deliver lately (Bulletstorm, Dead Space 2, even upcoming Shift 2 is interesting), but Crytek ? The fact they pulled something similar on X360 called "FarCry : Predator" before the vanilla Crysis (visual marvel til this very day, especially since i able to play it @ 1920x1200 VeryHigh DX10 take screenies with EdgeAA & noHUD commands), but apart from understanding why would they pull such heist on us (pure marketing), the rest of such move is beyond me. The solution ? I said it in the prev thread & repeat - someone should bombard those 2 (quite a f***ing marketing "marriage", eh ?) with TONS of angry emails concerning the issue. To the one that started this thread : what exactly to type in Google to find the DX11 patch confirmation for those games you mentioned (Shogun 2, Crysis 2 & that other game name of which i forgot - sorry for my full of holes memory lol) ? If there is confirmation i think i gonna wait for April 10 to come & then gonna do both : buy the game & DL this so called DX11+other nifty stuff patch for C2. What to type ? Three games that get DX11 patches this moth ? Something along the lines ? I am waiting. :) Take care all.
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Travis
 
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Post » Tue Jun 29, 2010 1:22 am

dont forget dragon age 2 it shipped without dx11 but was included as a 1gb patch that was available on release day.

omg lol it was a high resolution pack dumbo

dx11 wouldnt work with out it.
Yes it did. The day1 patch for DA2 only included the "very high" texture option. DX11 works fine without it. DX11 worked in the demo too but a few of the DX11 only features didn't and it was buggy.

DX11 vs DX10 related question even DX9 for that matter


Currently the difference between DX10 and DX11 is MINUTE if you think you can see MAJOR DIFFERENCES you are infact, wrong. There was was a huge debate a year or so back when the new nvidia cards started coming, out about DX11, The huge difference back then was: Nvidia 4xx and higer cards supported DX11 but anything below 4xx did not.

There was a patch, unofficial ofcourse to make your windows 7 believe your 2xx card did support it, and voila it worked why? well, it was just a registry issue about authentication... Something that simple? yes because DX11 was just a -mark up- incentive for people to buy DX11 cards, but DX10 is 98% as powerfull as DX11


I could be wrong in the sense that they actually pulled the plug on updating DX10 since then, and DX11 is now EONS AHEAD... but I sincerely doubt that, wouldnt you? ;)
This is completely wrong. There are a few DX11 only features like tessellation that won't work on a dx10 card no matter what. Besides that though DX11 is designed to be backwards compatible with dx10 hardware, so a game can have a dx11 mode that works on dx10 cards. Saying dx11 is nothing but a conspiracy to make you buy new cards is moronic. And you can not "patch" windows to make teselletion work on a dx11 card.
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Melly Angelic
 
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Post » Tue Jun 29, 2010 11:55 am

games like bf3 will be completely build on dx11 from the ground up. Even with on dx9 effects dx11 will give better framerate.............the problem is devs dont want to create dx11 game from ground up..............they still want to sell the game to ppl with XP
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Jason White
 
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Post » Tue Jun 29, 2010 7:17 am

I have an issue with being told that Crysis 2 is a PC game first and a console game second. Perhaps I missed the part where it was not ported from PC to console, I assumed from such a statement that the game was made for PC first then ported over.
Having things like adjusting the brightness on my TV and press start to continue, lack of DX11 and 3 graphics options with no graphics tweaking that is common with PC games...that tells me they lied and it was ported over TO PC.
I will wait for patches, I bought the game and unlike console games its difficult to return a PC game. The game play is fun and the story is interesting...however I dislike being lied too and this has seriously hurt their reputation with me. I expected more but I suspect the bean counters and higher managment broke wind and overruled the developers who had to make it easy for porting so it could be pushed out faster then just patch it up.

All these issues puts things in perspective. How glad I am now that Deus Ex: Human Revolution release date was pushed back. If Eidos want's to spend more time tweaking, fixing and finishing stuff, I'm fine with that and at least they didn't lie about porting it over.
Deus Ex will also be the last game I will pre-order or pay 60$ bucks for, the gaming industery is begining to show a trend I dislike (quantity over quality, multi-platforming) so I will just wait for games to drop in price and be patch so as not to worry about them butt rushing thier games through and having to pay alot of money for a beta.
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Melly Angelic
 
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Post » Tue Jun 29, 2010 3:40 am

DX11 vs DX10 related question even DX9 for that matter


Currently the difference between DX10 and DX11 is MINUTE if you think you can see MAJOR DIFFERENCES you are infact, wrong. There was was a huge debate a year or so back when the new nvidia cards started coming, out about DX11, The huge difference back then was: Nvidia 4xx and higer cards supported DX11 but anything below 4xx did not.

There was a patch, unofficial ofcourse to make your windows 7 believe your 2xx card did support it, and voila it worked why? well, it was just a registry issue about authentication... Something that simple? yes because DX11 was just a -mark up- incentive for people to buy DX11 cards, but DX10 is 98% as powerfull as DX11


I could be wrong in the sense that they actually pulled the plug on updating DX10 since then, and DX11 is now EONS AHEAD... but I sincerely doubt that, wouldnt you? ;)

DX11 has significantly better lighting effects, it allows for mutlithreading so you can have more efficient GPU usage, and of course the big one being tesselation which is huge! Just look at Unigene Heaven for what tesselation can do.
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Dean Brown
 
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Post » Tue Jun 29, 2010 8:53 am

some of you people really have intelligence and understanding issues.. if you base your opinion about dx10 vs dx11 on games like metro 2033 and AvP, you are one of the most ignorant people i've seen in my life.

if a game is built with dx11 from the ground up and would look just like the same game built on dx9 from the ground up, you would see a huge performance profit in the version which was built on dx11. just search the dx11 and performance detail on battlefield 3's engine : frost bite 2 and read whats being added and why and what makes dx11 so much better than dx9. and if u still dont understand the differences, than im sorry but you need to visit a psychiatrist
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Anna Watts
 
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