Today's Pc games and Internet

Post » Tue Aug 10, 2010 3:48 pm

At least. Let Crytek, find a way to prevent this beloved game from ever reaching the cursed "Constant Internet Connection Require" type of validation.
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Nina Mccormick
 
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Post » Tue Aug 10, 2010 10:50 am

I think the bottom line is that any form of DRM protection isn't for anyone, and will always be fought against. Having a consistent connection can be troublesome for some, while validating CD keys by hardware is bad for others.

I am ok with the constant connection form, which is why I have no problems with options like Steam and Battle.net, and I support those.

But no matter what you do, you can't find a way to get rid of piracy in ANY way then to use a form that upsets part of your customer base.

Steam and Battle.net have shown that even with constant connections, you connect to a larger online experience that include friends list, achievements, chat, etc. However, that is simply one option to the fight against DRM.
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Jason White
 
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Post » Tue Aug 10, 2010 10:15 pm

Some of us just want to have the option to play a great game without any hold-back or need for constant internet.
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Brittany Abner
 
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Post » Tue Aug 10, 2010 8:20 pm

Some of us just want to have the option to play a great game without any hold-back or need for constant internet.

Then get a gun and go and kill those that prevent that happening, the pirates.

Also steam is good for a game when used correctly. it isn't bulletproof if the developers are lazy (MW2 for example) but when done right the only versions of the game that can be pirated are severly botched, which puts would be pirates off. Take civilization V for example, the game can't access multiplayer and has bugs to high heaven when torrented because there's no way to update it at all without steam.

However the only reason why the PC appears to have more pirates is because they're easier to spot (torrent sites), but there are definitely bound to be just as many xbox hackers, they just haven't been found (well occasionally you do hear of '1m xbl accounts banned' ect.).

Piracy is an easy scapegoat for a company when their game doesn't sell because of something else. With crysis that was high system recommendations, and if you weren't playing the game at high/very high it wasn't a better product overall than anything like mw1 anyway.
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Sherry Speakman
 
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Post » Tue Aug 10, 2010 5:06 pm

Actually, having experience with torrents, the Civ V updates get a non-steam version patch straight from the pirates pretty much only 48 hours after formal release.

Steam and any other DRM has been pretty much unsuccessful at holding back torrented versions for any longer than 3 days. Ubisofts Always Online DRM = hacked within a week. MW2's no dedicated server DRM? Hacked immediately. DRM only forces more original legit customers to turn into pirates, and its a clear losing battle for companies.

The only "DRM" that seems to work at all is rent-only dedicated servers, which Bad Company 2 has.
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sam smith
 
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Post » Tue Aug 10, 2010 4:11 pm

It's all up to the developer and their consortium of publishers now :)
Get ready for a fire-storm!!!
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CYCO JO-NATE
 
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Post » Tue Aug 10, 2010 12:53 pm

I hope the same, for Ea/Crytek to keep all those nasty pirates away from this (will be) beautiful game, BUT to make it nice and easy, not to mention without anxiety for their real customers.

I too was once without internet, altogether without internet, i had to go to the public library or my friends' place to use the internet. I had no problems with buying pc games until the new age of video games started to come out with their DRM and their internet activation strategies.

The first game i bought that required internet activation was Burnout Paradise. When installing i was all exited, then when installation finished i started it up and to my horror it notified me to connect to the internet for activation. So....i went all the way to my friends' place just so i could activate it. After that one time activation it was fine without the internet so i was happy. But from then on i was weary of pc games, just hoping the next one i bought didnt require any internet activation or even worse constant internet connection.

Anyways, im just saying this because i know how you guys without internet (or with limited internet) feel.

Now that i have a constant internet connection i have no problems with activating games via internet and i was so confident with it that im now a dedicated Steam customer. But yeah, i know there are still many pc gamers out there that dont have the internet, so im just hoping crysis 2's DRM will be kind to them but also fend off those evil pirates.

Please do this well Ea/Crytek, im sure theres a way to do it. Black_Angel 6.66 mentioned email activation, i thought that sounded workable.
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Catherine N
 
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Post » Tue Aug 10, 2010 10:51 am

After that one time activation it was fine without the internet so i was happy. But from then on i was weary of pc games, just hoping the next one i bought didnt require any internet activation or even worse constant internet connection.


Some of us still have similar thinking and feelings to these forms of validation.
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Stay-C
 
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Post » Tue Aug 10, 2010 10:03 pm

email activation, i thought that sounded workable.
I like the sound of that.
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Cesar Gomez
 
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Post » Tue Aug 10, 2010 4:50 pm

email activation, i thought that sounded workable.
I like the sound of that.

Wasn't that my idea?
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Poetic Vice
 
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Post » Tue Aug 10, 2010 11:49 pm

email activation, i thought that sounded workable.
I like the sound of that.

Wasn't that my idea?

lol, SonicTheHedgeTrimmer mentioned that it was your idea XD
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Stephani Silva
 
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Post » Tue Aug 10, 2010 1:19 pm

I would say. Just stick with the old DRM. Only play with CD. And make the CD actually do anything (Like keep the music on the disc or something), then at least you have a reason for the CD being in the system beside just for the copy-protection.

In addition to that, make sure any serial can only be used once online (Or maybe 3 times if it is from the same IP (So in a family not every person needs to buy one copy) ) on the servers at the same time and when using private servers one serial per game.

In the end everything gets cracked anyway and most stuff is just annoying for the buyers. I still sometimes play some old games. These days they make games with DRM that makes that impossible.. Well that is if you purchased the game legally, if you would download it illegally that would not be a problem. (Internet checks is one of those protection that does that)

Using that sort of protection (shame on you with warhead) basically says. Our game is so bad you really don’t want to play it 6 years from now.
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James Wilson
 
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Post » Tue Aug 10, 2010 2:00 pm

If every game would cost about 32-39 Euros. I would buy more games and there wouldnt be so much pirating on the pc.
But for a game that takes 6 hours to complete (which is casualized and consolized as hell) and costs 49-54 Euros...forget it!
I only buy very promising AAA titles and prefer exclusives for Pc..( a very rare kind these days)
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Lucy
 
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Post » Tue Aug 10, 2010 12:48 pm

I only buy very promising AAA titles and prefer exclusives for Pc..( a very rare kind these days)

Only if the constant internet connection wasn't such hellish bother.
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Kelvin
 
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Post » Tue Aug 10, 2010 9:44 pm

I would say. Just stick with the old DRM. Only play with CD. And make the CD actually do anything (Like keep the music on the disc or something), then at least you have a reason for the CD being in the system beside just for the copy-protection.

In addition to that, make sure any serial can only be used once online (Or maybe 3 times if it is from the same IP (So in a family not every person needs to buy one copy) ) on the servers at the same time and when using private servers one serial per game.

In the end everything gets cracked anyway and most stuff is just annoying for the buyers. I still sometimes play some old games. These days they make games with DRM that makes that impossible.. Well that is if you purchased the game legally, if you would download it illegally that would not be a problem. (Internet checks is one of those protection that does that)

Using that sort of protection (shame on you with warhead) basically says. Our game is so bad you really don’t want to play it 6 years from now.

"_" playing with the cd or dvd isnt that convenient anymore. Can't they just resolve this???
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Erich Lendermon
 
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Post » Tue Aug 10, 2010 11:06 am

Steams awesome, and infinitely better than a cd/dvd for two reasons (and quite a few more tbh). I can lend the game to a friend without not being able to play it myself and i'll never lose the disc!
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Patrick Gordon
 
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Post » Tue Aug 10, 2010 9:33 am

Steam's quite good, and other forms of validation are still needed. (One's without the use of a DVD.) Pls. :)
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vicki kitterman
 
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