» Fri Jul 30, 2010 5:54 am
Survive +2 bullets!
Yeah, makes a huge difference when a million is pumped into you in a split second.
At least the K-Volt's fire isn't super-overpowered. I lose to feline regardless of energy draining rounds.
Thats why you hardly see the K-Volt , the Gauss rifle and the Mike because they are Anti-Armor mode weapons.
But because Armor mode svcks balls and doesn't work, these guns aren't needed.
I don't understand why they don't make Armor mode just like Single player, then there would be reasons to use the gauss and other weapons.
And you will think twice before picking your Go-To Feline with reflex,Silencer and extended mags.
Which is specifically how I got the 12 kills dogtag. And Rapid Fire.
Complete crap in SP against CEPH, I have to say.
One thing though - I didn't know that ADS was a complete waste of time with the feline. An SMG should never beat a shotgun in CQC. But it did. And oh, how badly it does. The Jackal's automatic actually did something in the demo.
The thing thats strange is the Jackal in Semi auto fairs better than Fully auto in terms of combat effectiveness, and it out trumps the marshall in damage, hipfire, rate of fire and one shot kill range.
But it still will get pissed over with the Feline.