Why does a pair of Glass Boots give the exact same experience an Iron Dagger does towards Smithing ? From a pure player standpoint, it's really disheartening to gather materials and, in the end, realize an Iron Dagger should, lo and behold, be glorified as the apotheosis of metalcraft when it comes to learning.
Alchemy and Enchanting feel much more..."balanced" in those regards, I find. Then again maybe I'm just not seeing something right.
PS : I know I could simply STOP crafting Iron Daggers, but the same goes for every other piece of equipment. It's too much experience, too fast.