I understand what you mean. To me, there are two stylistic directions a fantasy world can go in the direction of the armour. 1. Semi-realistic, sure its made up, but it look like it could exist. (think, Game of thrones, lord of the rings, or low level Skyrim armour) 2. The rediculously over the top armour, (think, world of warcraft or high level skyrim armour)
I like the first group better. I mean, if someone charged at me with daedric armour, I fall down lauging, because I wouldn't be able to take them seriously. I mean, it looks cool in a game, but its way to silly to take seriously.
I don't know, I generally tend to like my fantasy to be grounded in reality
Loved the scale and hide armour early on in the game, since despite the apparent lack of sleeves they looked and felt like proper nord/medieval tunics with a elder-scrolls twist of course.
This is the same with the steel-plate - it's almost middle ground, looks realistic and wouldn't be out of place in reality, yet is rare and striking enough to stand out and give some uniqueness.
Having said that, wearing daedric armour does make you feel like some kind of mythic legend, and I always imagined it being some kind of armour made for and used by the gods.
When it comes down to it, it really just has to do with how you want to play your character. When I posted this, I really posted it out of the realization that after I had a full set of iron and steel armor, there really isn't anything that is offered in later levels that I have to look forward to for this particular character, and my tastes in general. There isn't a problem with that really at all, I'm fine with the way it is, but that being said, it would be nice to see an armor type that is a bit harder to attain, but still retains the unassuming-adventurer feel, rather than the head-turning god-like feel.