NEW Todd Howard interview w Gamespot (Nov. 4th!)!

Post » Mon May 07, 2012 11:21 am

Todd handled it well. My first time hearing the guy speaking that much. :happy:
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Carys
 
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Post » Mon May 07, 2012 6:13 am

He's a great developer and he listens to fans and knows what they like. I like how he changed the bow based on a mod. I'm a little disappoined that Bethesda isnt influenced more by mods though. I guess they figure its such a minor group of people they dont matter too much. The modders do fix many of the annoying issues with the games like by adding quick start and other things

:D
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Marine Arrègle
 
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Post » Mon May 07, 2012 9:19 am

Hmmm... nice stuff I guess.
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u gone see
 
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Post » Mon May 07, 2012 9:13 am

Love how Todd Howard kept listening after the interview and ninja'd them.
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jesse villaneda
 
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Post » Mon May 07, 2012 8:01 am

Wait a minute, I thought the archery mod they used as inspiration for bow combat in Skyrim was the "Duke Patrick's Archery Mod" But Todd says in the video that the mod in question was one of the first mods (23.55)
That means it can't be Duke Patrick's mod, since it's only a couple of years old. What mod was Todd referring to then ???
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Emily Graham
 
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Post » Mon May 07, 2012 11:39 am

FYI: My Duke Patrick SCA Archery mod (the name of the mod early on ) was on the internet many years ago and it was one of the first archery "overhaul" mods made for Oblivion.


Wait a minute, I thought the archery mod they used as inspiration for bow combat in Skyrim was the "Duke Patrick's Archery Mod" But Todd says in the video that the mod in question was one of the first mods (23.55)
That means it can't be Duke Patrick's mod, since it's only a couple of years old. What mod was Todd referring to then ???
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Kelly James
 
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