It depends what I'm out in the world for. If I'm on a quest that seems time sensitive I will ignore it for later. If on the other hand I'm simply hunting or picking up ingredients I may get distracted and enter.
There's supposed to be ~150 assorted dungeons to explore, so why worry about level locking anyway? If you explored all 150, you'd probably be a massive hulk of a toon before you even finished half of them.
Just seems like a pointless thing to worry about, IMO. Too meta-gamey, as well.
I know everyone is excited and wants to play so bad and speculating helps satiate the desire, but I don't plan anything.
I have no idea what play style I'm going for or what perks I want to get. I never have with tes, but I may get svcked into the main storyline right away and finish that first.
I wait to make any decisions till they actually pressent themselves.
No, I'm not going to worry about leveling. I want to see what the game does first. I don't always enter a dungeon when I find one because I'm often on my way somewhere. I'm happy to have it marked on my map and I might get back to it and I might now. I'm still finding dungeons/caves/mines in Oblivion I've never entered. They're more alike but not exactly alike and I haven't seen the loot.
you enter a medium dungeon say level 20 at level 10 it will be locked at level 20. but when you clear it if you go back say level 45 will it be around level 45 for the challenge?
No, it will stay locked at level 20 for the rest of your game.
If it continued to level with you it wouldn't be "locked," would it?
I hate that the dungeons are going to be locked to a level. I love exploring any dungeon I come across and I don't want to lock some at low levels!!
That's stupid. Why not just make them scale to your level once you have leveled up, that way it will be fun no matter how far into they came you are. Being able to toss enemies aside like they are nothing is boring.
Bleak Farrow Falls out of the way immediately. After that I have no idea how I will play. I am still in somewhat disbelief I will be playing Skyrim tomorrow evening.
I usually just let the game evolve as it unfolds before me. Later on, ona second playthrough I might deviate from the pre-chosen course. I usually don't find it as interesting though forcing things.
I love to explore, I will be looking into every dungeon I find - and probably quickly running out again when I find too many enemies that are going to kick my ass
Im just glad that dungeons will respawn im going to the first dungeon i see, clear it out, wait (in-game) to find out how long it takes for enemies to respawn