vampire and no attributes?

Post » Fri May 11, 2012 3:24 pm

So having removed attributes like the agility strenght etc , how is modified the vampire? it doesnt run faster , and doesn't jump , actually seems a bit underpowered

How was like in OB , MW and how is treated here?

I was a bit displeased that I couln't jump higher , or run faster or become invisible or dunno ? may be there are sort of levels?
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Aliish Sheldonn
 
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Post » Fri May 11, 2012 2:04 pm

Also why was the name changed from "Porfiric Hemophilia" to Vampiris bleeding? At least so it was in the localized version I have?
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Miss Hayley
 
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Post » Fri May 11, 2012 9:24 am

You get a nifty drain health spell that only vamps get, and increases to various skills, and the vamp abilities, 180s of invisibility surely isn't weak.
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Sarah Bishop
 
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Post » Fri May 11, 2012 7:47 pm

Vampires still get immunity to paralysis. They now get immunity to poison too, and resistance to cold. The sunlight damage has been replaced with no-regen-in-sunlight and a flat reduction in health/stamina/magicka in sunlight. The no-regen-in-sunlight happens even if you've fed recently, but the debuff magnitude depends upon how long it's been since you feed, as does the frost resistance. They still get weakness to fire, and the weakness to fire still varies with time since feeding like in Oblivion.

In place of the old skill boosts you now get a +25% boost to both sneak and illusion. That does not vary with time since feeding. You get a few spells & limited use powers (absorb health & animate corpse) that do vary with time since feeding, but they sound pretty minor.
edit: okay, the 180 second invis does sound pretty decent, but IIRC that's only available at some feeding stages and the +25% stealth bonus makes it less important.
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Mandy Muir
 
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Post » Fri May 11, 2012 4:25 pm

How was like in oblivion and morrowind ? the difference are big?

I dont remember if I could in ob or morrowind but I expected to be much faster and jump higher but since they removed the attributes I guess is impossible now?
and was the name changed in english version too ? if so may be is a different vampirism?

how does actually work in skyrim are there levels ? is the appearence so bland? I looked at my character and the only recognizeable sign of change was red eyes and nothing else ... no teeth ? no pale look? no dunno something else?
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chinadoll
 
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Post » Fri May 11, 2012 10:21 am

IIRC Vampires still get weakness to sunlight if they spend too long without feeding?
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carley moss
 
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Post » Fri May 11, 2012 6:23 pm

In Oblivion the boosts were small, but there were a ton of them. A small improvement to magicka regeneration, a small improvement to melee damage and carrying capacity, a small improvement to casting costs for destruction illusion and mysticism spells, etc. They were not so stealth-specialized. Also, sunlight did actual health damage (easily overcome by casting healing spells) instead of blocking regen and reducing max stats.

In Morrowind there were 3 flavors of vampirism, each got some general bonuses like in Oblivion plus a few extra bonuses focused on the clans specialty - one clan for melee, one for magic, one for stealth. In addition, no matter what, everyone recognized you as a vampire, and most everyone hated you. A very lonely experience.
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clelia vega
 
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