Why is Destruction is so lame?!

Post » Fri May 11, 2012 5:34 pm

bump
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Kanaoka
 
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Post » Fri May 11, 2012 2:57 pm

anyone have an eta on Construction Kit?
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Roisan Sweeney
 
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Post » Fri May 11, 2012 8:49 pm

Again don't just think about destruction. A melee user will augment his primary skill with smithing or enchanting to get more damage.
Likewise a mage should augment their primary skill with conjuration, alteration etc..

You cant expect to MOD destruction to be the one all fix and therefor have it be overpowered without any other skills in the mix..
A melee user will enchant his gear to improve his damage. A melee user will craft a nifty high quality weapon to improve his damage.

A destruction user can improve his damage HOW with the other mage schools? Alteration reduces damage received and conjuration is the cake you use it to distract mobs while your mana regens. Then you notice that the summons actually do more damage and you might as well not bother casting destruction spells. A destruction mage improves his damage with the other skills by STOPING using destruction spells and dealing damage with the other schools instead. That's broken.
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Ray
 
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Post » Fri May 11, 2012 10:46 pm

A melee user will enchant his gear to improve his damage. A melee user will craft a nifty high quality weapon to improve his damage.

A destruction user can improve his damage HOW with the other mage schools? Alteration reduces damage received and conjuration is the cake you use it to distract mobs while your mana regens. Then you notice that the summons actually do more damage and you might as well not bother casting destruction spells. A destruction mage improves his damage with the other skills by STOPING using destruction spells and dealing damage with the other schools instead. That's broken.

well said.

keep this thread bumped for awareness
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ruCkii
 
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Post » Fri May 11, 2012 2:22 pm

anyone have an eta on Construction Kit?

Last time they released a construction set, they said it would be a couple of weeks. It actually took them 6 weeks. Which is pretty awesome considering the bugs Fallout 3 had.

Comparatively, this game seems very stable to that one. So we can hope.
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Joe Bonney
 
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Post » Fri May 11, 2012 7:48 am

I agree with whoever it was earlier who said that lightning is the way to go.

I'm at level 18 and can kill most stuff on adept difficulty with dual-casted lightning bolts with little trouble.

However, I also do miss the greater variety of magic, like the weakness spells, the drain/absorb health spells, and the dispels. ESPECIALLY the dispels.

But like someone else said, I'm sure some talented modders will fix the problem in due time. No worries there. :)
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asako
 
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Post » Fri May 11, 2012 8:37 am

Even though it's technically not "right" to do so, I'm going to take this moment to point and laugh at all the dress wearing girly men who finally got to see the other side of the fence, the weak potion quaffing underpowered side. For so [censored] long being a mage has been akin to being a god in TES games and y'all got knocked, hard.

That said, being knocked ain't right, everybody should be only a level playing field (HAH FAT CHANCE) when it comes to their style of play. Hope Aunt Beth addresses it before the modders get around to fixing it.
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Suzie Dalziel
 
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Post » Fri May 11, 2012 11:18 am

Are you telling me the base spells in oblivion killed anyone any faster? No, it didn't. I'm hitting over 180 with my icy spear (dual-cast) and my dagger does 720 damage. My dagger nearly OHKO'd a dragon when I managed to sneak up on it. The icy spears could easily deal as much damage as my sneak dagger with a single mana-pool. I have no problem at all with bears, I use the adept spell 'ice storm' and the expert spell 'icy spear'. Two hits from both spells almost kill it, finished of with one or two ice storms.

I love destruction. It was lame in oblivion, not in Skyrim. I think OP may be confusing the word Balanced with the word lame.
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Monika Fiolek
 
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Post » Fri May 11, 2012 3:56 pm

1. Spellmaking was broken.

Spellmaking had flaws that needed fixed. Instead of fixing them, they made an entirely new system, and guess what? It also has flaws that need fixed.

2. Characters who exclusively focus on something are weak. A character taking only 2h talents (but no blacksmithing, no alchemy, no enchanting, no block etc) is gonna have your same problems. Spend some in Conjuration. Skill up enchanting and boost your magic through your gear. You'll get awesome results.

You're telling them they can't do something that the lore itself supports, that all prior games have supported on a mechanics level. Concentrating in once school of magic has been a part of TES lore and gameplay for as long as it has been around (though you didn't have to, you could study multiples). Even the NPC mages in Skyrim specialize.

It's only the player that can't specialize in certain schools very well. Conjuration is extremely good, I'm enjoying, I could easily concentrate on just Conjuration and be successful as a Mage - bound weapons and summons are superb. However, I don't, I choose to concentrate on Conjuration, Destruction, Illusion, Restoration and Alteration. The fact that I like doing this, the fact that I enjoy having so much access to multiple schools that means nothing. I enjoy it. It doesn't mean everyone does. Especially given lore, past games, and even current NPCs have all supported specialization.

Certain schools like Restoration, however, simply don't support it anymore. Those players that used to be able to get by on Restoration or another school that's been changed (or removed entirely) have every right to be disappointed. They have every right to take issue with it. They have every right to complain.

Hopefully once the Construction Set comes out, and a few mods are made, those people will be able to get back to what they enjoy. That is what's important. What they enjoy.
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Sheila Esmailka
 
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Post » Fri May 11, 2012 10:16 am

Hi there fellows.
In every game i play as mage archetype, so i started a mage in Skyrim as well.
Today i finally raised my destruction to 75 and learned expert spells. And i decided to test them. So i walk to a cave bear having ice spear in both hands, i cast and it... i hit him for 15-20% of his hp.
WTF?!?!
It took 1/3 of my mana pool (which is 500 magicka), i also have 250% magicka regeneration.
How am i suppost to kill that thing this magic?! What is the point of such a lame destruction spells damage?! 90 damage with augented frost (frost spells do 50% more damage).
I have assasin caracter aswell, with blade of woe, sneaking up to a giant i can kill him with one single hit. Why is this so imbalanced?!
Speak up you mind guys. Because i am desperate, the only way i see play as a mage is lvl up conjuration and kill mobs with daedra/undead minions (which is pretty gay in my opinion.)
Because we dont have spellmaking now, we have to use these lame spells. :sadvaultboy:

How can you kill a giant bear living in snow with some ice ?
Magic needs more brain ! And try a good shout to repulse it, it works fine with destruction.
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Gwen
 
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Post » Fri May 11, 2012 10:41 am

Sounds like you shouldn't be playing Master since it's clearly out o your abilities to adapt properly.
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Ricky Meehan
 
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Post » Fri May 11, 2012 1:47 pm

Even though it's technically not "right" to do so, I'm going to take this moment to point and laugh at all the dress wearing girly men who finally got to see the other side of the fence, the weak potion quaffing underpowered side. For so [censored] long being a mage has been akin to being a god in TES games and y'all got knocked, hard.

That said, being knocked ain't right, everybody should be only a level playing field (HAH FAT CHANCE) when it comes to their style of play. Hope Aunt Beth addresses it before the modders get around to fixing it.

You're confusing enchantment and spellcasting schools; In morrowind, enchanted spells on items were hideously broken, casting spells in general was horrible due to mana pool restrictions. In oblivion, enchanting spell effects on items was still hideously broken, casting spells was only broken with stacking weakness effects and only if the target did not have reflect or immunity. In skyrim, enchanting spell effects is still hideously broken, spell casting has the worse of both worlds of the previous two. :laugh:

So the accurate statement is "Warriors with magic items have always been overpowered" and are afraid to lose their power trip :flamethrower:
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Britta Gronkowski
 
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Post » Fri May 11, 2012 10:13 am

How can you kill a giant bear living in snow with some ice ?
Read all my posts please.
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JUan Martinez
 
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Post » Fri May 11, 2012 7:31 pm

We all know that mages are pretty nerfed in terms of damage output compared to stealth and warrior archetypes. So, if you want to play a mage, lower the difficulty. Yes, I realize its ridiculous but if you want to enjoy playing a mage it must be done.
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HARDHEAD
 
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Post » Fri May 11, 2012 3:17 pm

You did not address a single point made.
then you have no valid points.

I can do a cheap shut down debate too!
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Alexandra walker
 
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