I am sad, because a lot of people dont see this problem in depth.
Look at this link: http://www.gamesas.com/index.php?/topic/1266212-2469-armor-3199-damage-using-smithing-alchemy-enchanting-only-31-perks/
What do you see there?!
Exactly! The synergy of ALL 3 crafting skills, that work together to improve weapon DAMAGE. But wait! There is more! In game we have items that increase weapon DAMAGE!
But wepons damage is much weaker then spell damage you will say!
NO!
As you can see in that link, a dagger could deal 171 damage! A dagger! Not a greatsword!
Even master lvl destruction spell dont do such damage! And you need some seconds to cast them.
But can we ,spellcasters , improve our spell damage? No! After you get perks for 50% damage output for fire/frost/lighting we cant do nothing.
There is a special potions for busting damage output, and still weapon damage will be a lot bigger then spell damage.
Look at that link (1242 damage this daedric bow! 3199 this two handed sword!!)
I dont know who was testing balance for this game, but it is safe to say that they failed (atleast for the max difficulty).
