» Fri May 11, 2012 10:27 pm
Character Bio
Name: Bartuc
Race: Cat
six: Male
Build: Slender, black fur with swept back, black hair, and sideburns. White stripes on face, and neck.
Role: Assassin/Thief/Roamer
Difficulty: Master
Player Restriction: No fast travel
Main Trees
Archery
Stealth
Secondary Trees
One handed/daggers
Light Armor
Filler Trees
Pick Pocket
Lock Picking
Alchemy
Eventual Pickups:
Enchanting
Smithing
Current Standing Stone
The Serpent
Current Most Used Shout
Wind Walking
Reaction to Open-world Encampment/Fort/Hut/ect
I sneak almost every where I go. If I come to a place I have never been before, and there are people there, I will inspect what they have around the entrance, or laying on their tables. If they don't have a large pile of gore laying anywhere around I will clear them out of all their valuables. If there is said gore I will clear them out of all their valuables, then kill them while they sleep, or are unaware.
Reaction to Large Village/Town/Fortress/ect
I will make a full circle around the area before I go in. If there are Stormcloak guards I will approach, and explore the area openly. If the area is riddled with Imperial guards, I kill all of them I can see. Once they are dead I sneak in to the area, steal everything of value, and kill the leader. Be it jarl, or commander, it doesn't matter.
Reaction to people that have wronged me, be they nutral/factioned
Simple Wrong (talk to me with disrespect): Check what they are carrying. If there is anything of value, I will steal one item.
Minor Wrong (repeated disrespect/become an annoyance): Same as previous. With the addition of me sneaking into their homes, and stealing any valuables.
Medium Wrong (accidently hit me/damage something of mine): Same as previous two. With the addition of me openly beating them in public, with my bare fists. Normaly only to low health.
Heavy Wrong (attacking me when they catch me doing something unlawful/initiating a brawl with me): Same as the previous three. With the addition the possibility of an exocution of one, or two parties if there are many of them, strictly depending on what I was doing at the time to deserve it.
Unforgivable Wrong (attemting to murder, or steal from me/are an Imperial, or house Imperials in your home, or city): Same as the first two. With the addition of absolute, unavoidable death to said party, and all members of said parties family.
Current Factions
Companions
Stormcloaks
Future Potential Factions
Thieves Guild
Dark Brotherhood (currently being hunted by someone in their ranks)
How I Handle Quests
Quests are a matter of convenience. I track all of them at all times, and If I am in an area that has a objective I will complete it. I will not travel far for the sole purpose of turning in a quest, but will turn them in if I happen to have a reason to go in that direction. When I do quests for people I have respect for I will complete it as clean as possible. When I do quests for people I do not like I will warp the quest however I can to gain more from it than simply turning it.
Favorite Moments/Events with this Arc-type
Killing Imperials
The feeling of killing someone with one shot of my bow while he/she is standing next to a friendly of theirs, and not being detected. Only to kill the second one quickly after.
Sneaking into buildings/encampments and stealing valuables.
My Personal Thoughts on the Caracter
This being my first real delv into an Elder Scroll game I wanted to insure that the difficulty was set to its highest setting to give me the most playability as possible. I do not use fast travel, although I understand its benifit I feel it takes away from the chance encounters/unexplored areas of the world. I like to think of this character as an extension of who I would be in a harsh enviroment such as Skyrim. Where there are a hundred things that want to kill you within 5 miles, at all times, and the need to survive both beast, and man is solely dictated by how vicious/resourceful you must become to survive.