While I do not think that doing bad things in a videogame means that someone will do them in real life, I do question whether they're still a "good person"

Personally, at least, I usually tend to avoid killing or stealing in a video game if the person was not actively intending to do as such to me, and generally even avoid the revenge card. It becomes progressively harder the more humanized they become, too. A random civilian in GTA IV? Sure. The moment they say something that simulates emotion, like a distresses "I'm too old for this..."? Yeah, feel horrible inside. The Whodunit Dark Brotherhood quest in Oblivion, too, made me feel rotten because the last person I had alive refused to think I was the murderer, and he tried to break down the door to save the both of us. And I had to murder him.

What. The. [censored].
Now I understand some of your other posts.
Wait here, I'll get the cuffs.
I actually though the exact same thing.
