Combat mechanics are not like wow, though to some of you the hot-bar and the 3rd person view are all you need to compare it to wow because you dont have anything else to compare it to. but lets take a look at why that system is not loved. its complicated and requires you to be able to activate many abilities in sequence.
its stale and stagnant.
this mmo will not be like that.
"the limitation on the number of skills available at one time mostly does away with the concept of skill "rotations" that much of the class design of an mmo like world of warcraft is built upon."
that is just the beginning of what seems to be some solid viceral looking combat for something with a hot-bar.
the currently equipped weapon determines the first two skills on the hotbar, the rest are class abilities, and finally an ultimate move powered by "finesse" points.
not to mention the active blocking and stamina system.
co-operative combo moves like a rogue throwing down an oil slick, and a mage lighting it on fire.
guess what that all reminds me of.
GUILD WARS II
http://www.guildwars2.com/en/the-game/combat/