So, my last character I kind of messed up beyond repair. I created a Breton, then levelled up his destruction and conjuration magic for the first few levels. I then decided to upgrade his 1 handed. It was all good for a while until I heard about this iron dagger smithing technique. Me, being the greedy, short sighted individual levelled this to 92, and could forge everything but dragon, glass, and scale. My smithing had taken my level up to about 30, although my combat levels were that of a level 15. Because of this, I was fighting level 30 enemies with level 15 combat skills... as well as all of this, at one point I wasted a lot of my perks here there and everywhere, so I was a jack of all trades. Alright at everything, but a master at nothing.
I just created a new character (Dark Elf) with a game plan... but I'm new to TES so I may need so advice. I was thinking of being a heavy armour, 1 handed, destruction, conjuration, archery hybrid with some smithing and speech thrown in there, too. Although I won't mass produce iron daggers this time.
So what do you think? Do I need to be more specific? I feel like I'm trying to concentrate on too many skills again, and I really don't want to be a jack of all trades again.
Help?