ArtifactsFlickering on NPCs and Weapons Phantom Weapon Parts

Post » Mon May 14, 2012 11:02 pm

funny thing is with the rage performance driver, it runs really smooth , but i have these tiles everywhere, on NPC`s, world, guns , vehicles etc etc.
but when i have Battlefield 3 preview driver installed, it doesn't have these artifacts, but then frame-rate is really low, its is kinda playable but more like fast picture slide.

I think the tile artifacts only appear when you check the box for "Disable Catalyst A.I."
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Vahpie
 
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Post » Mon May 14, 2012 3:07 pm

Yes, I had a feeling that pic was from setting Catalyst A.I. to disabled. I never experienced anything like that but before when I tried turning my Catalyst A.I. to disabled, suddenly there were blocky artifacts in Wellspring.

If there is a difference between the "Standard" Catalyst A.I. setting and the "Advanced" Catalyst A.I. setting it must be subtle, in terms of the artifacting on NPCs and weapons. Perhaps the "Advanced" is slightly less artifacting?

In your case, since you experienced a crash when turning Catalyst A.I. on, you might try either Advanced or Standard to see if one of those is better than the other.

well if i turn it on and on normal it will load game but locks up after world spawns, and if i set it to advance the game crashes while loading, so disabled is only option.
I find it strange that with Rage driver it works smooth with artifacts , but with BF3 preview driver it runs sluggish but no artifacts present.
And in both cases its disabled
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Kelli Wolfe
 
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Post » Mon May 14, 2012 7:55 pm

well if i turn it on and on normal it will load game but locks up after world spawns, and if i set it to advance the game crashes while loading, so disabled is only option.
I find it strange that with Rage driver it works smooth with artifacts , but with BF3 preview driver it runs sluggish but no artifacts present.
And in both cases its disabled

My understanding is that a new unified RAGE/BF3 driver is coming soon. Hopefully today, but you can get the most updated info on AMD drivers here: http://twitter.com/#!/CatalystCreator
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Rhi Edwards
 
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Post » Mon May 14, 2012 4:45 pm

these are mine artifacts:
[img]http://img810.imageshack.us/img810/7205/rage2011100523112725.png[/img]

Wrong thread. You want the http://www.gamesas.com/index.php?/topic/1236313-texture-issues/page__hl__missing+texture.

In other news, hey! My thread was merged. ;) I started having glitching weapons issue after I made the initial post too. For some reason, on certain levels, ejected ammo appears and reappears next to my weapon and my weapon sometimes glitches up completely, very similarly to the NPC artifacting. So I guess this is the same issue. :D
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Jessie Butterfield
 
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Post » Mon May 14, 2012 4:43 pm

Wrong thread. You want the http://www.gamesas.com/index.php?/topic/1236313-texture-issues/page__hl__missing+texture.

In other news, hey! My thread was merged. ;) I started having glitching weapons issue after I made the initial post too. For some reason, on certain levels, ejected ammo appears and reappears next to my weapon and my weapon sometimes glitches up completely, very similarly to the NPC artifacting. So I guess this is the same issue. :D

Actually, I'm not certain but I believe this is the same issue.

If you are experiencing glitching weapons and NPCs, then disable Catalyst A.I., the NPC/weapon glitch is transformed into this sort of blocky artifacting on terrain and NPCs.

Try disabling Catalyst A.I. and see if you have a similar result. It was particularly noticeable in Wellspring.
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Dina Boudreau
 
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Post » Mon May 14, 2012 1:48 pm

Confirmed that this is still an issue for AMD 11.10 v2 Preview driver users.
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Rachie Stout
 
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