Did Bethesda have to go this route?

Post » Tue May 15, 2012 4:51 am

If you want multiplayer go play a game that has multiplayer instead of forcing it upon a strictly single-player series?
It doesn't seem like a strictly single-player series to me? :wink:
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Jaki Birch
 
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Post » Mon May 14, 2012 6:00 pm

So now you are suggesting that even SP TES games should have multiplayer? Why exactly? I mean that putting even more multiplayer to the series might alienate a good chunk of fans. And I'd appreciate if you'd show some reasons for your suggestions and opinions, I'm curious what leads you to think so and it could help your point making.
He is a young padawan...
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Carlitos Avila
 
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Post » Tue May 15, 2012 12:43 am

Sorry man, if there is one thing that is true about TES games is that multiple people like them for multiple reasons. For me it has always been about the LORE. I like how my mind imagines the World better most of the time anyways. Not that I am unimpressed by the Artstyle the artists use of course.

Yes that's actually exactly what i mean, for me the World and Lore go hand in hand, they are married and make a very happy couple, if i was to not see them in a TES game it would not be a TES game to me.
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Sammie LM
 
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Post » Tue May 15, 2012 4:04 am

Yes that's actually exactly what i mean, for me the World and Lore go hand in hand, they are married and make a very happy couple, if i was to not see them in a TES game it would not be a TES game to me.
True for me as well, but some people like the games purely for the whole do whatever they want thing. Others like to RP. Some like the combat and just kill crap. Etc etc...
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Harinder Ghag
 
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Post » Tue May 15, 2012 1:59 am

But... Bethesda didn't go this route. Zenimax did. Zenimax Media owns Bethesda. Zenimax Media also owns Zenimax Online Studios. Bethesda hasn't anything to do with this aside consultation.

EDIT: To clarify - I agree with you. I find this news deeply depressing and I feel it'll do nothing but cheapen the franchise as a whole. Still, I don't think Bethesda has had a huge amount to do with the production OR the publication of this title.

Just remember that BGS is not going to be making MMO games. Right now they're focused on Dawnguard, and the MMO development has no impact on their projects, present or future.

For more on why ZeniMax Online is making this game, I'd recommend watching the new video up with game director Matt Firor
http://www.gameinformer.com/b/features/archive/2012/05/09/the-origins-of-the-elder-scrolls-online.aspx?cache=busted
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Lauren Dale
 
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Post » Mon May 14, 2012 2:50 pm

For all derps here, I'm referring to Bethesda as the Publisher, not Developer.

I feel it would have been much better if they assigned ZenimaxOnline the job to make an Elder Scrolls set way before any of the Bethesda Studio's ones. The difference I believe they should have done is make it not an MMO, but a Co-op RPG. It could be like Oblivion, Morrowind, or even Skyrim, just with co-op. The current MMO status of TES:O completely destroys core Elder Scrolls gameplay. You lose immersion. You lose that personal touch to all Elder Scrolls games that made them what they are. How can you explore where ever this game is set when there are idiots saying/writing, "TRADE ME PLEASE! LOW LOW PRICES" ? I'm heavily disappointed by this game, and hope it doesn't bring mindless idiots into a series which I hold so dearly.

Some day, I hope to be able to experience disappointment over something I've never even experienced second-hand.
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..xX Vin Xx..
 
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Post » Tue May 15, 2012 3:58 am

Honestly, I wish Zenimax Online would've just made a new IP, but we all know how that works.
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dell
 
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Post » Tue May 15, 2012 12:14 am

Honestly, I wish Zenimax Online would've just made a new IP, but we all know how that works.


That would fully defeat the point of bringing an online TES game to the fans who have been begging for it for years and years now.
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Amanda savory
 
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Post » Tue May 15, 2012 1:24 am

That would fully defeat the point of bringing an online TES game to the fans who have been begging for it for years and years now.

By making something that hardly resembles anything else in the series?
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Emily Rose
 
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Post » Tue May 15, 2012 4:11 am

Just remember that BGS is not going to be making MMO games. Right now they're focused on Dawnguard, and the MMO development has no impact on their projects, present or future.

For more on why ZeniMax Online is making this game, I'd recommend watching the new video up with game director Matt Firor
http://www.gameinformer.com/b/features/archive/2012/05/09/the-origins-of-the-elder-scrolls-online.aspx?cache=busted

Change is unsettling, especially with a franchise many of us are very attached to. While the choices made for this game have the potential to upset a lore of lore fans such as myself, this interview with Matt Firor eases a few of my worries. His emphasis on collaboration with--and, more importantly, deference to--the loremasters of BSW and Todd Howard lessens my concern for the historical sore-thumb this game could end up being.

Still, that leaves the art style, which, from what we've seen, is very Guild-Warsy. More cartoony and vivid than the traditional artistic palette of the Elder Scrolls. I don't think we have enough to judge it quite yet. Maybe it's just me hoping for the best, but I think Bethesda Softworks' involvement with this project could end up saving it from WoW-clone disaster.
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Mandy Muir
 
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Post » Mon May 14, 2012 7:16 pm

Wait, Zenimax owns Bethesda?

Crap crap crap crap, I've seen this before in an almost identical situation.
I will not use the names but I used to play an MMO about 6 or 7 years ago, while in the beginning it was actually a good game and promoted a challenge.
It was apparently owned by a company under another major company just like you kind of said.
About 2 years into the game as it was getting quite popular, the Major company started to take notice of it and decided to take over.
Since then the game slowly started to get worse as they began to make content that basically went against the common game mechanics and also started spoon feeding the players.
they left out any challenge the game had and just about gave the (Common MMO) players everything they wanted.

for me, this MMO turned into a piece of crap and I quit when they went too far.

I don't know what Zenimax could do with the Elder Scrolls but by the looks of it, I don't like where it's going.
Warcraft? Is that you?

Just remember that BGS is not going to be making MMO games. Right now they're focused on Dawnguard, and the MMO development has no impact on their projects, present or future.

For more on why ZeniMax Online is making this game, I'd recommend watching the new video up with game director Matt Firor
http://www.gameinformer.com/b/features/archive/2012/05/09/the-origins-of-the-elder-scrolls-online.aspx?cache=busted
This is probably what people are failing to see. TESO is a spin-off game based on the TES universe and doesnt reflect the actual direction the series is taking, since BethGS is and will be the main engine to drive TES forward.
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meghan lock
 
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Post » Mon May 14, 2012 4:41 pm

That may be what you feel. I don't find them repetitive just yet, but they're getting pretty stale. But then again, the time span between ES games are like 6 years or more. One might go crazy just waiting for a new ES. But from the people that want new stuff, this is perfect. There are the hardcoe single-player ES gamers, and there are gamers that want to see multiplayer.

I agree, it is subjective and if they started releasing a new ES every year CoD style, I'd get bored of it pretty quickly. I don't really have a problem with them making the game as long as it doesn't have any negative impacts on the single player series regardless of its success or failure, and I am under the impression that it will not.

I guess I'm sort of ambivalent about it. I like multiplayer games, and I like TES games and I even like some MMOs, but I'm not happy with many of the development choices that I've read about so far. Aside from the setting it is sounding less and less like an actual ES game. But who knows, they might surprise me.
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GabiiE Liiziiouz
 
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Post » Mon May 14, 2012 10:56 pm

Honestly, I wish Zenimax Online would've just made a new IP, but we all know how that works.

That would have been great yes. I think they made a mistake when choosing TES though as i'm pretty sure it will backfire on them.
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Dylan Markese
 
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Post » Mon May 14, 2012 1:42 pm

That would fully defeat the point of bringing an online TES game to the fans who have been begging for it for years and years now.

True, there would be no way ZM would authorize a new IP MMO, it's just not realistic. Look at any successful MMO. All of them are attached to some kind of pre-established IP with a built-in fanbase. It was either TES or Fallout.
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CHARLODDE
 
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Post » Mon May 14, 2012 3:21 pm

Yes, it was a must. The single player games are dumbed down and stale now.

MMO's are exactly the same, but instead you pay a monthly fee.

This is what happens when a company lusts for money and forgets what made it famous in the first place.
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Jason White
 
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Post » Mon May 14, 2012 3:54 pm

You misunderstand, the game will be an Elder Scrolls game, told from third person. Added to that is a new gamemode which is PvP, and a new feature that lets you play with friends. Complain about the lore, though. Its worth doing.
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Campbell
 
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Post » Tue May 15, 2012 1:09 am

MMO's are exactly the same, but instead you pay a monthly fee.

This is what happens when a company lusts for money and forgets what made it famous in the first place.

Apparently, there is some rumor floating around that it will be F2P.

I'm fairly horrified at a TES Online game, and I'd be even more horrified (if it were ever possible) to see it go F2P. At least with subscription, everyone is an equal customer with equal potential to play, while with a F2P, the only people who ever get to have all the content are the people doling out anywhere from 50 to 250 dollars a month to play. Unfortunately, it is VERY likely that TES:O WILL eventually go F2P if it doesn't start as such, as its a cash cow and a more viable market strategy (despite certainly NOT being consumer-friendly).

They can say they're gonna be as lore-friendly as possible all they want. But all MMOs, by their very nature, suffer from something called content inflation. Eventually, they are going to hit a brick wall and will be forced to seek permission to pull stuff out of their behinds or allow the MMO to ultimately stagnate. Another game that comes to mind that originally attempted to be as "lore appropriate" as possible was Lord of the Rings Online -- I think that game may very well tell us a lot about how TES:O is going to be.

As for Zenimax not going with a new IP.... well. I agree that a new IP likely would have been too risky. That said, I think Bethesda should keep its nose out of the MMO business, lest it gets another taste of an anti-consumer river of cash like it did with DLC (hahaha.. I'm sure you older TES players will remember the difference between those Morrowind official mods and those uh... "well crafted" Oblivion pay-for official mods). Besides, nothing about Bethesda screams "we know what we're doing!" when it comes to MMOs.
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Marguerite Dabrin
 
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Post » Mon May 14, 2012 2:38 pm

Apparently, there is some rumor floating around that it will be F2P.

I'm fairly horrified at a TES Online game, and I'd be even more horrified (if it were ever possible) to see it go F2P. At least with subscription, everyone is an equal customer with equal potential to play, while with a F2P, the only people who ever get to have all the content are the people doling out anywhere from 50 to 250 dollars a month to play. Unfortunately, it is VERY likely that TES:O WILL eventually go F2P if it doesn't start as such, as its a cash cow and a more viable market strategy (despite certainly NOT being consumer-friendly).

They can say they're gonna be as lore-friendly as possible all they want. But all MMOs, by their very nature, suffer from something called content inflation. Eventually, they are going to hit a brick wall and will be forced to seek permission to pull stuff out of their behinds or allow the MMO to ultimately stagnate. Another game that comes to mind that originally attempted to be as "lore appropriate" as possible was Lord of the Rings Online -- I think that game may very well tell us a lot about how TES:O is going to be.

Agreed.
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sharon
 
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Post » Mon May 14, 2012 11:00 pm

Exactly Boreilx! What Elder Scrolls was in the past has nothing to with where it's heading now. I'd be shocked if there wasn't some sort of multiplayer in ES VI. I'm surprised it took them this long to finally branch out.


I agree with you about that, not that I want it. Starting with skyrim and steam you already have to use an online platform to even play the game so I would not be surprised in the least if tes games will have coop play from here on.
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