ah, i misunderstood you then. apologies
i do expect some form of scaling as u increase ur weapon skill. i just hope that the stats on the sword itself dont scale.
as for ruining the sword-o-uber, it depends on perspective. for me, a sword-o-uber for a lvl 5 should not be a sword-o-uber for a lvl 10.
Ah, no worries. I worded it pretty bad, my fault. Concerning the scaling, I just want to make one comment you probably won't like. Sorry in advance.

At least how it worked there, you had a hidden number. This could not change, and would be the max damage for the weapon. What you were shown was the current damage that weapon could do with your skill level. The item doesn't scale, per say, but it does appear to for the user.
Incidentally, this also made comparing weapons governed by different skill trees (say a dagger and a bow, for Skyrim) sort of annoying. The system could make it seem like the a dagger was better than a longbow, even though the bow's hidden number might be double or triple that of the dagger. I do agree 100% with you on the gear, btw. One of the biggest motivations for me in games like this is to keep finding that next upgrade. I usually reroll another character if I feel I'm in a position where I can't really get upgrades anymore.