» Tue May 15, 2012 9:58 am
Each character has an invisible combat script that tells characters what range they prefer to engage at.
Characters with a melee script will basically never use a bow, and always charge into melee.
In the mod-made companions from Oblivion, this was easy to handle in-game, because you could just talk to your companions, and tell them to prefer ranged combat, which would switch that script for you.
Bethesda, however, is allergic to useful and intuitive UI.