As usual, the economy of The Elder Scrolls is nonsense. Weird selling prices, everyday objects like baskets are worth 0, absolutely steady economy, merchants can't buy good weapons because they don't have enough gold, etc. This time it comes with no haggling, feeling as dumb as a 1980s console RPG.
I would like to have a varied and fluctuating economy, with powerful merchants that can buy what I have and every price scaled to sanity (e.g. a sword can't cost like 100000 goblets).
On top of that, you should be able to sell what you've stolen elsewhere.