I've tried doing the assassination animation several times on several different targets to the best of my ability on the way I learned how which was to power attack the enemy once within pick pocketing range. Most of the time it didn't work but some of the time it did and I've tried it at various pick pocketing ranges and it doesn't always work the way I perceive it should.
I've also noticed that waterfalls don't look right under water from the waterfall's origin point. I understand that those scenes were put together using multiple pieces as depicted in the very nice art book that came with my collector's edition. (Thanks for that!) I thought that you guys might want to look into that so it doesn't look bad. It seemed like it was a big deal to you guys that the game be hand crafted and that it also appears that way. It breaks the immersion of the gamer to see a water fall flow vertically out of the ground underwater.
This one isn't so much of a game breaking bug but it would be nice if you implemented something that separated character saves instead of having one long list of them. Seriously, you guys must be imperials or something, you love your lists.
Thanks for taking the time in reading this.