Settings: Ultra quality profile, 1680x1050, AF16x/AA4x, vsync off
Shadow quality: Ultra
[img]http://img6.imageshack.us/img6/8647/tesvultraqualityshadowu.jpg[/img]
FPS: 53
Shadow quality: High
http://img4.imageshack.us/img4/5024/tesvultraqualityshadowh.jpg
FPS: 73 (+38%)
Shadow quality: Medium
http://img812.imageshack.us/img812/872/tesvultraqualityshadowm.jpg
FPS: 83 (+57%)
Shadow quality: Low
http://img803.imageshack.us/img803/954/tesvultraqualityshadowl.jpg
FPS: 88 (+66%)
Settings: Low quality profile, 1680x1050, no AF/AA, vsync off
Shadow quality: Ultra
http://img703.imageshack.us/img703/3184/tesvlowqualityshadowult.jpg
FPS: 76
Shadow quality: Low
http://img829.imageshack.us/img829/2724/tesvlowqualityshadowlow.jpg
FPS: 151 (+99%)
So this test here tells us that here I also become GPU limited why the low quality profile with low shadow quality settings go as high as 151 vs 88 FPS if using Ultra quality. You can still tell that even here the CPU performance matters a lot but GPU becomes the bottleneck here with Ultra quality settings too. I'd recommend sticking to perhaps "high" on Shadow quality, some users with slower CPUs might even wanna concider medium. Using Ultra quality shadows will result in FPS drops here and there even on the most powerful overclocked CPUs out there in some places. If you're getting a severe FPS drop in this game it's most likely the case that your CPU is bottlenecking while you're using Shadow quality setting that is higher than what your CPU can cope with.
