I don't personally have an interest. The majority of food effects can be found in alchemy, and alchemy basically achieves the same end result. I see cooking as more of a role play mechanic than an actual skill.
Like said already, I wouldn't mind a survival skill like in New Vegas, but a skill solely for cooking seems like a waste when we could just get back more important skills that were taken out.
I don't personally have an interest. The majority of food effects can be found in alchemy, and alchemy basically achieves the same end result. I see cooking as more of a role play mechanic than an actual skill.
Though cooking could be integrated into the Alchemy skill. The Alchemist, Physician and Benefactor perks would make the effects of the foodstuffs you create more powerful and the Green Thumb perk would double the amount of meat you'd receive from slain animals. Cooking meals would grant Alchemy experience much like creating potions would. No extra skill required.