You could give it a go. On a console you're really limited in that you can't solve bugs really at all I'm afraid, but that seems like the most logical thing to try out.
I'm going to give the Ritual Stone suggestion a try first, if only because that won't require my character to grind Conjuration to get a spell high enough level to raise Curalmil, and honestly, if the Ritual Stone idea doesn't work, it seems likely the Conjuration idea probably won't either, y'know? They both do pretty much the same thing. But thanks for the help, I appreciate it.

The bugs in this game are ridiculous. I'm stuck on the Companion quest "Rescue Mission" the person I'm supposed to talk to is not in the cave, but I still got credited for saving her, so I'm definitely in the right place, I just can't talk to her to complete it. So now I lose out on the werewolf perk as well because I don't see any way how I can do anything without going WAY back. This is the second big bug I've come across in 3 days of playing. First on I just got stuck randomly, not between anything, just randomly stuck, and no matter how far back I loaded, I was still stuck. I had to start over, luckily it was only after a couple hours of playing, but it was still VERY annoying that I had to start completely over. After these couple of bugs I've been looking for fixes and it's unbelievable how many bugs people complain about in this game... Maybe instead of releasing DLC, they should fix the original game!
I'm probably making it sound worse than it is. It's not like the Werewolf Perks are COMPLETELY dependent on the Totems; you can still get a hefty damage increase and improve your ability to feed off of enemies, but the other three perk lines do require the requisite Totem ability be available to use. So you can still get some use out of it without having done Aela's quest, just not as much. I'm sorry your issue caused you to start over, though, that really svcks. I almost wish they'd done for Skyrim what they'd done for Oblivion by leaving you a save game right before you leave the cave under Helgen Keep with a sort of "last chance to modify your character" thing. At least that way you wouldn't have to go through the entire tutorial area again.