Yea you're right. Bad idea to put 2 differents ideas in the same sentence

Enought whit Theme Park madness.
And enought whit wow clones.
Well I can tell you right now it won't be a WoW clone, that term is so overused, and completely inaccurate. If you would like to call this game a clone of anything, a closer hit would be a DAOC clone, considering Matt Firor is leading the project, although, I wouldn't call this game a clone of anything. From all the information I have read thus far, this game is far from a clone, and much more of a unique mmo experience.
As for, enough with themparks, I love the themepark model. My first MMO was SWG, so I can speak from experience with sandbox mmo's, and when I look back, SWG was a complete mess. Sure, the completely involved player economy, player driven cities, and other features you come to love in sandbox mmo's is great, but at the expense of other gameplay that I would rather not miss. My biggest pet peeve was that the world felt cluttered with player homes/cities everywhere. One of my favorite things about TES games is the beautiful worlds created for us to walk around in, if they create the kind of sandbox I am familiar with (which they already haven't, but that is besides the point) the world would be cluttered with cities, and homes, completely ruining the beauty of the environment laid before us.