A new weapon-type that will suit in Skyrim

Post » Mon Aug 20, 2012 11:28 pm

I just realize that there are a new weapon type that will suit in Skyrim. It's throwing-axes.
Just like they mention in lore that nord known for they axes. They has throwing-daggers before. So add throwing-axes will be common sense.
How your opinion about this? Let this discussion begin.
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Bereket Fekadu
 
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Post » Tue Aug 21, 2012 11:48 am

Why not?
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Madeleine Rose Walsh
 
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Post » Tue Aug 21, 2012 11:52 am

When I saw the heading, I was afraid that you would say "dwemer scoped rifle" :tongue:
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KIng James
 
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Post » Tue Aug 21, 2012 11:58 am

I see no problem with throwing axes.
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Adam Porter
 
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Post » Tue Aug 21, 2012 3:14 am

I just realize that there are a new weapon type that will suit in Skyrim. It's throwing-axes.
Just like they mention in lore that nord known for they axes. They has throwing-daggers before. So add throwing-axes will be common sense.
How your opinion about this? Let this discussion begin.

Yes, although frankly, I don't see a reason not to add weapons that wouldn't necessarily fit into Skyrim's setting.

Like dart weapons. To me, they feel like something you'd most likely find in Black Marsh, since everything there is poisonous by the sounds of things, but Argonians no doubt traveled from Black Marsh and eventually settled in Skyrim, so it makes sense that some of them might be carrying the weapons from their homeland. Like Veezara. He definitely should have weapons from Black Marsh in my opinion.

While I think these sorts of weapons should be rarer than the generic Nord stuff, I don't think they should be absent. Those warriors from Hammerfell still carry around their curved swords. Same basic principle really.
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helliehexx
 
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Post » Tue Aug 21, 2012 1:08 am

If you said Scythe is was going to snap.
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Ezekiel Macallister
 
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Post » Tue Aug 21, 2012 6:13 am

Like dart weapons. To me, they feel like something you'd most likely find in Black Marsh, since everything there is poisonous by the sounds of things, but Argonians no doubt traveled from Black Marsh and eventually settled in Skyrim, so it makes sense that some of them might be carrying the weapons from their homeland. Like Veezara. He definitely should have weapons from Black Marsh in my opinion.
Would some darts be non-lethal?
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lauraa
 
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Post » Tue Aug 21, 2012 12:08 am

Would some darts be non-lethal?

I'd imagine so. It'd really come down to what type of poison they were coated in. Some poisons could just paralyze, while others may just flat out kill you.
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Sara Lee
 
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Post » Mon Aug 20, 2012 10:28 pm

Like dart weapons. To me, they feel like something you'd most likely find in Black Marsh, since everything there is poisonous by the sounds of things, but Argonians no doubt traveled from Black Marsh and eventually settled in Skyrim, so it makes sense that some of them might be carrying the weapons from their homeland. Like Veezara. He definitely should have weapons from Black Marsh in my opinion.

While I think these sorts of weapons should be rarer than the generic Nord stuff, I don't think they should be absent. Those warriors from Hammerfell still carry around their curved swords. Same basic principle really.
I can agree with this. Although it's dart, their skill can merge with throwing-axes as Throwing-weapon skill.
It would be awesome if they add this in future DLC.
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OTTO
 
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Post » Tue Aug 21, 2012 10:18 am

I personally wouldn't mind seeing some sort of bo staff, Which could also just fall into a group with spears.

My problem then would be would spears be throwing weapons or not?
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kasia
 
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Post » Mon Aug 20, 2012 7:48 pm

I personally wouldn't mind seeing some sort of bo staff, Which could also just fall into a group with spears.

My problem then would be would spears be throwing weapons or not?

Depends. I think there'd be a variety of polearms. Ideally, some would be thrown, others held in one-hand, and some would be two-handed.
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Chloe Yarnall
 
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Post » Mon Aug 20, 2012 7:36 pm

Well, anything before the invention of gunpowder pretty much fits with Skyrim.

Wasn't throwing axes more Germanic than Nordic though? I was under the impression that Elder Scrolls Nord was known primarily for their Shout.
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Symone Velez
 
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Post » Tue Aug 21, 2012 12:37 am

I personally wouldn't mind seeing some sort of bo staff, Which could also just fall into a group with spears.

My problem then would be would spears be throwing weapons or not?
It would be, and would not.
They have throwing-spears in Fallout before.
As for which would spears be, it would be both.
They have two sword type already. Sword and Greatsword = One-Handed and Two-Handed.
So, put spears in both Two-handed (?) and Throwing-weapon.
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ashleigh bryden
 
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Post » Tue Aug 21, 2012 11:41 am

I'm still [censored] chuffed we got crossbows! :tes:

Spears would be nice though, and laser rifles , , , , ,
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Natasha Callaghan
 
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Post » Mon Aug 20, 2012 8:29 pm

There's a mod. Spears, damnit, and Javalines, I guess.
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Nicole Kraus
 
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Post » Tue Aug 21, 2012 8:09 am

It would be, and would not.
They have throwing-spears in Fallout before.
As for which would spears be, it would be both.
They have two sword type already. Sword and Greatsword = One-Handed and Two-Handed.
So, put spears in both Two-handed (?) and Throwing-weapon.

I guess there is no problem because it can fit into both but then other problems come into play are all spears then marked the same, can I throw the same one I just two handed and If I throw it do I recover it or is like an arrow when its one and done for most cases with arrows?

There is a topic talking about race specific armor what about new weapon styles instead of just new weapons?
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Holli Dillon
 
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Post » Tue Aug 21, 2012 11:33 am



I guess there is no problem because it can fit into both but then other problems come into play are all spears then marked the same, can I throw the same one I just two handed and If I throw it do I recover it or is like an arrow when its one and done for most cases with arrows?
Maybe it could be different weapon. Javelin for mid-range and spears for melee.
As for Javelin or other throwing-weapon, you can recover it when your enemy is dead.

There is a topic talking about race specific armor what about new weapon styles instead of just new weapons?
That's a briliant idea, I think.
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Rudi Carter
 
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Post » Mon Aug 20, 2012 11:15 pm

I say there should be Spears and not just 1 but like for every tier. Also while we're on a weapons topic would like to say they should bring back Umbra ( with a sheath. )
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carla
 
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Post » Tue Aug 21, 2012 9:52 am

Throwing Axes....Tomahawks....same thing?


It would be interesting to see if you could make your own that would require firewood (handle), leather strips (blade securement), leather? (handle cover), and of course an ingot of varying material (iron, steel, oric, ebony, glass, and daedric imo would be the most fitting materials).

Just remember back to Red Dead Redemption and playing the L&K map at Rio Bravo and everybody either had the weakest revolver, a double barrel shotgun, and tomahawks and after everybody spawned after the mexican standoff all you would hear the whole time was the faint "wooshwooshwooshwoosh..CLUNK" of tomahawks being thrown randomly across that hillside.
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Rodney C
 
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Post » Tue Aug 21, 2012 10:27 am

I say there should be Spears and not just 1 but like for every tier. Also while we're on a weapons topic would like to say they should bring back Umbra ( with a sheath. )

Personally, I would love spears. I would also love Whips and Flails too.

I've always loved that magical damage was broken down into it's elemental components. In TES, it's fairly simple...Fire, Ice, Lightning, or Drain (health/magika/stamina). Other games have things like Poison, Air, Gravity (Final Fantasy).

What you rarely see anymore is PHYSICAL damage types. It's all lumped together as either melee or ranged.

For example: Swords = Slash Damage
Mace/Flail = Pound Damage
Daggers/Spears = Pierce Damage (though sometimes Spears are given their own Thrust damage)
Axes/Battleaxes = Chop Damage
Whips = Whip Damage
and so forth.

I just think it would be cool to see armor components broken down into what they're good against physically, and not just their magical enhancements.

Maybe it could be different weapon. Javelin for mid-range and spears for melee.
As for Javelin or other throwing-weapon, you can recover it when your enemy is dead.

They had throwing spears in FONV, but only the Caesars Legion carried them regularly. They were a lot of fun though if you had the ability to handle the weight.

How cool would it be to actually spread out the armor types to actually be more effective against some forms of damage and weaker against others? It would really encourage you to use your armor to be good against ranged and long-ranged melee (whip, spear, flail) and get in to close to do your short-ranged melee.
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Timara White
 
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Post » Mon Aug 20, 2012 10:30 pm

If they add that in then they need to add dwarves in.. Since I would want to be Gimley from Lord Of the Rings if they add in throwing axes..


On another note, there are several better things to be done before this..
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Brooks Hardison
 
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Post » Tue Aug 21, 2012 2:24 am

Since I would want to be Gimley from Lord Of the Rings if they add in throwing axes..
Fun fact, the actor of Gimli in the films is ironically taller than Viggo Mortensen, Orlando Bloom, and the Hobbits.
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JERMAINE VIDAURRI
 
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Post » Tue Aug 21, 2012 3:49 am

Actual fighting staffs would be nice as well with their own set of animations and stats.

Throwing Axes yeh I can't see why not same mechanic as archery just a much shorter range.
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Kelly John
 
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Post » Tue Aug 21, 2012 10:19 am

Actual fighting staffs would be nice as well with their own set of animations and stats.

Throwing Axes yeh I can't see why not same mechanic as archery just a much shorter range.
Yes actual fighting-staffs would be cool.
But it would be less damage than other weapon types, and would be better to use as magic stuff. First you can only make plain staffs (for actual-fighting) in forges, then you can enchant it to make what type that staff would be. Some kind of that.
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Jessica Phoenix
 
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