After watching Rags to Riches I had an urge to try roleplaying. (I think we all did =p). But I really wanted to randomly roll my character instead of just pick them. I tried lots of different ways but heres the method I eventually started using.
Im using random.org to decide my rolls.
First I pick race. All I do is put in min - 1, max - 10 into the random thingy whatever and whatever number comes out decides my race! I use the order of races on the Skyrim: Races page of UESP.net. Then for gender I just do a 50 50 roll.
Right now im playing as an imperial female named Selene.
Max level - 5
Then for skills things get a bit weird.... First of all I plan on using both 1h, 2h, and marksmen during my playthrough. But I decide (by putting in min - 1, max - 3 into the "machine") which of the 3 gets a SINGLE perk. Also I choose this perk first and always give a health upgrade apon leveling up from 1 to 2. too too.
Now for the rest of the skills. Firstly you take 2 sets of 3 rolls. The first 3 rolls decide what of 3 skills you will get an extra perk into, and the second set of 3 rolls decides what 3 skills YOU CANNOT DO. As you simply don't know how to do them.
The skills I use in my roll are Smithing, Lockpicking, Pickpocket, Light armor, Heavy armor, Sneak, Speech, Alchemy.
To decide which of these 8 skills Is going to get the 3 perks I roll, I use a min of 1 and max of 9. NINE!!!!!! The reason I roll an extra number is so that I can use the lucky number 7 to decide if you can use any magic skills.
The order I use for my skills are 1-smith 2-heavy armor 3-lock 4-pick 5-alchemy 6-sneak 8-speech 9-light armor.
Heres a quick example of the character im using now so you understand how this all works. First (by putting min - 1 max - 9 into the machine magic thing) I rolled a 7. Lucky =p. After I rolled a 7 (because its special) I rolled between min 1 and max 6 to decide which of the 6 magic skills I would now be able to use. (I used the Skyrim: Skills page for the order of skills) I rolled a 4, which on the order of spells I used turned out to be Enchanting. Then I rolled again to decide the second skill. It was a 9. So I can put 1 point into light armor. Then I rolled a 7 again and ended up with alteration.
For the second roll set to decide what I COULD NOT DO. I rolled a 6 (speech) which stops me from doing SPEECH CHECKS, and not trading (so its the most ideal skill to have disabled as it doesn't stop you much). Then I rolled a 3 (lockpicking) so now I can't pick ANY locks EVER =[. I just don't know how.
Now this doesnt really tell me what who im going to do. All it tells me is that I CAN use alteration (and am forced to pick the first alteration perk, aswell as choose plus 10 magic on level up, because its a magic skill). I AM GOOD WITH light armor (which im forced to choose the first perk, and choose stamina once on level up because its in the stealth skill). And I CAN use enchanting (and first perk plus blah mage blah).
So I can still roll around with one handed and pick pocket, make potions, whatever. The only things I cant do are the magic skills I dint roll and heavy armor, lockpicking, and speech (but only the speech checks, not actualy barter.)