Why i stopped playing Skyrim

Post » Mon Oct 08, 2012 2:20 pm

Why would I be trolling?
I share your view on the problems of Skyrim.

This game is forcing me to put perks into Alchemy, It just kills the replay value.

How exactly does the game force you to put points into Alchemy perks, and how does that kill replay value?
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neen
 
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Post » Mon Oct 08, 2012 2:30 pm

Why would I be trolling?
I share your view on the problems of Skyrim.

This game is forcing me to put perks into Alchemy, It just kills the replay value.
sorry for the confusion i just didnt take your name seriously
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Shiarra Curtis
 
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Post » Mon Oct 08, 2012 4:38 am

Weird reasons... I also dislike the crafting skills alot.. So I simply don't use them, and on Master Difficulty I'm doing more than fine.. Hell, I only use a sword and a magic hand and I don't even need potions at all..
I really don't get why people think you're forced to play with crafting skills, since you aren't at all.
And if you think you have too much perks just put them in Speechcraft or Lockpicking, those perks are far from making you Overpowered but are still a nice extra.
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Tiff Clark
 
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Post » Mon Oct 08, 2012 6:30 am

Weird reasons... I also dislike the crafting skills alot.. So I simply don't use them, and on Master Difficulty I'm doing more than fine.. Hell, I only use a sword and a magic hand and I don't even need potions at all..
I really don't get why people think you're forced to play with crafting skills, since you aren't at all.
And if you think you have too much perks just put them in Speechcraft or Lockpicking, those perks are far from making you Overpowered but are still a nice extra.
True you are not forced but it just feels that way because of how much the crafting skills impact your weapons / armor / spells
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Rob Davidson
 
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Post » Mon Oct 08, 2012 11:01 am

Skyrim was a great game, but i just lost interest in it. There are a couple of flaws, which make skyrim less enjoyable in my opinion.

I hate how smithing dictates how good your weapon/armor is, because many others like it i don't think it would be reasonable to have it removed but instead have compensations for non smithing users to obtain in future dlc installments. The reason why i find smithing to be a problem is because it takes away from receiving an artifact or a unique weapon. In my opinion you shouldn't be able to improve daedric artifacts in the first place or craft items 2x better then them. Because of how much smithing impacts your damage it is common in every single build. In my opinion this kills replay value. Because every time I want to make my guy really powerful instead of only leveling up a onehanded weapons and heavy armor i have to put perks and level smithing + enchanting. Maybe if you were given less perks; then investing in these crafting skills would be a risk but still rewarding at the same time.

What do you guys think about the perk system and replay value. Does it really add replay value as opposed to oblivions attribute/ Milestone perk (25,50,75,100). For me it just kills replay value.

Still playing it most every day when a Lifetacular doesn't get in the way.

Been playing since 11-11-11 and it hasn't lost a bit of fun or excitement for me.

I'm sorry to hear that it's magic is waning for you, but to each his/her own.
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james tait
 
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Post » Mon Oct 08, 2012 12:43 am

How exactly does the game force you to put points into Alchemy perks, and how does that kill replay value?

Well the game sticks ingredients everywhere around the world and my curiosity gets the better of me.
Essentially them being everywhere forces me to use them to make potions, now there is 4 effect's to each and I am always curious to find them all out so I am forced to put perks into Alchemy.
And then I have an excess of potions? What do I do with them? I have to use them of course, Bethesda forcing me again to do something.
But I don't want negative effects so I am forced(again) to use perks points to get rid of them.

It's kills the replay value because seeing how there is no way to remove all plants and ingredients from the world if I play again I would very likely do the same thing again.
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BRIANNA
 
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Post » Mon Oct 08, 2012 12:05 am

But I sell all unused potions and plants and ingredients.
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Len swann
 
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Post » Mon Oct 08, 2012 11:41 am

Smithing and Enchanting at Master difficulty is just like pizza. You love it, but it's not the only thing that can make you full. You can always take something else, and fill up your belly.
I'd give away smithing and enchanting any day for Illusion or basic block on Master difficulty.
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[ becca ]
 
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Post » Mon Oct 08, 2012 1:58 am

i dont want to offend you but... thats the stupid reason i have ever heard...again i say i dont want to Offend You.
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natalie mccormick
 
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Post » Mon Oct 08, 2012 3:42 pm

Still playing it most every day when a Lifetacular doesn't get in the way.

Been playing since 11-11-11 and it hasn't lost a bit of fun or excitement for me.

I'm sorry to hear that it's magic is waning for you, but to each his/her own.
i must have lost interest in rpgs :/ idk i try to play skyrim 30 mins later i turn it off because its boring for me.
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^~LIL B0NE5~^
 
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Post » Mon Oct 08, 2012 5:09 am

i dont want to offend you but... thats the stupid reason i have ever heard...again i say i dont want to Offend You.
Then learn how to state your opinion more clearly please. Implying someone is stupid because of an experience or opinion they have is generally not a good way to have a civil discussion, and yeah... it's offensive.

I cleaned out a couple other rude posts. Look folks, everyone is entitled to their opinion. The OP was stated civilly, broke no forum rules and it seems to me you should be able to discuss it civilly enough, even if you disagree.
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Lily Something
 
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