Just interested in what you guys think. Personally I prefer the whole system of getting a certain amount of experience points depending on what you're killing.
Skyrim and Oblivion run off "the more you do something the better you get at it" leveling system, I would have much preffered an EXP points leveling system, then you increase your skills with the amount of points you get afterwards. And attributes such as Strength, Endurance etc. or a S.P.E.C.I.A.L system.
So what do you guys think?