When I played my pure mage (no physical weapons, no physical armor) I started out using Alteration a lot for shield spells, because I thought that's what a mage did. After awhile I didn't see the point and stopped using shield spells altogether. I had a good Conjuration/Destruction routine going and rarely got hit. I played that character to about level 45-50, and after about level 10 my character played the rest of the game with 0 armor rating. And, paradoxically, that character probably died less often than most of my armor-wearing characters.
I have to agree with this.
If you know what you are doing as a mage you really shouldn't need to much defense.
Illusion or conjuration make for great crowd control skills.
Thats the first thing a mage should go for.
After that go with either a deffensive or offensive skill.
Destruction,Alteration,or Resturation.
Then you can start to branch out.