I've belated the use of the creation kit for a long while, due to the fact of when it was first released a lack of knowledge on major topics. I'm just wondering if I can get an idea of what is the most effective ways as of now and/or helped into the right direction as to find them. As alot of game engines these days have the simple "File > Import" function.
- The most efficient process of importing assets from 3D Packages?
- Does the creation kit support types of rigging? (CATrig and the like)
- Does an asset have to be UV mapped to work inside the engine?
I've had a look in and around the internet for help on these, I've found multiply answers but all seem a fair few months old. I'm posting to find out if anything has advanced in certain areas, that I may have missed that may or may not be more upto date.
Anytime taken to read or reply is much appreciated.