[Need Help] How to exclude the eteriors from towns of the in

Post » Sun Nov 18, 2012 5:40 am

Well tpoc says it all I am trying to find a way to make a magic effect disabled in interiors but working in the exteriors of towns (which are treated by the game as "interior"): How do I need to modify the "if interior" code?
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Kill Bill
 
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Post » Sun Nov 18, 2012 5:39 am

You could make a form-list of all the interiors (that are exteriors) you want to capture and check (in script) whether the player is currently in one of the cells in your (form)List?
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Jinx Sykes
 
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Post » Sun Nov 18, 2012 3:03 pm

Well tpoc says it all I am trying to find a way to make a magic effect disabled in interiors but working in the exteriors of towns (which are treated by the game as "interior"): How do I need to modify the "if interior" code?
there's a condition funciton for this. goes like "isininterior" or something
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Adriana Lenzo
 
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