So, I'm making a very large oceanside cave, very similiar to the Broken Oar Grotto. However, I've possibly encountered some issues. If you look at Broken Oar Grotto, they've placed several 2048x2048 water planes and snapped them together. I've done the same thing, following suit. However, when swimming underwater between the planes my character appears to take a breath, and sometimes it violently flings me towards the seabed, as if some weird form of gravity suddenly affects me. I wonder what's causing this, since I would assume it doesn't happen in the grotto.
It doesn't always happen when I cross the plane boundaries, and sometimes it happens in between, which makes me wonder if that's even what's causing it.
So, I'm considering just having one water plane that's scaled up massively (like 6-8 times) so it can just cover the entire level. It's one giant open room, so no roombounds or culling, meaning the water should be loaded at all times. Does anyone see any potential problems that doing so could cause? Or should I be good to go?
Thanks,
AJV