you know... im sure the game was probably intolerable before the beta testers got at it. Just because you see one bug doesn't mean they didn't do anything.
Look how long it took them to fix the nirnroot glow stacking, large save game file bug that caused system locks in many of the
same locations on the xbox 360 (when you tried to visit them. ) They did not fix that until patch 1.6.
It seemed like they did not bother to fix that play stopping bug, for the xbox 360 upon reaching 230 - 400 hours of play, UNTIL
they were putting out dawnguard for 1600 points. I find that rather suspicious. Its like they did not care that the game
because unplayable for many of us, unless starting over (but who wants to do that, when it would have happened again
eventually?) until they were putting out dawnguard and had the opportunity to make more money?
After experiencing this game on the xbox 360, as well as reading about all the problems I can have in fallout new vegas on it,
I am unlikely to buy another Bethesda title ever again; They just seem very sloppy about not letting bugs enter the game,
as well as not fixing them.
Luckily, I managed to get through the entire game once 1.6 dropped (except for non xbox 360 bugs, like Lod dying from a dragon
attack the first time I entered town and me not knowing what he was for until I was trying to get the daedric artifact achievement
40 levels later...) as well as Dawnguard (playing as a dawnguard )
This was probably the one "real" DLC for skyrim, so I probably won't play it anymore now. I'm just still messing around some.