Can a Lycanthrope have more than one Lycan form?

Post » Mon Nov 19, 2012 12:14 pm

In my game, I have the bug where you can be a "normal" vamp and a werewolf at the same time. But as for your question, no it does not work that way.
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Kortniie Dumont
 
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Post » Mon Nov 19, 2012 12:05 pm

Nords and Orcs have different bonuses and stats, and it was more apparent in Oblivion. Orcs were heavy pure warriors, two-handed weapons mostly in mind. Nords were heavy warriors with the potential to hybrid with being a mage a bit easier, or do shield and sword fighting.

But since Skyrim doesn't have the stats like OB, it'd be harder to make them distinct, you know? Like a Werebear in OB could have Strength and Endurance increased by 10, with Speed and Agility being cut back by, say 5. A Werewolf could have all of those increased, but only by 5 or so.

See what I mean? The mechanics are a little too simple for the variations to really take root. Can you think of any way around that, or to actually make them play differently???

The Werebear transformation could grant you 300-500 more health than its werewolf counterpart and be tied to your heavy armor rating to further its ability to tank hits. It would be a little faster than a sprinting horse, but sprinting consumes its stamina much quicker than say power attacks and whatnot.

Conversely, werewolves would be faster, and have the ability to sneak. Their health would be tied either into their Light armor skill or not at all, making them unable to take the same beating werebears can. On the bright side, they would be able to sprint for hours, as sprinting would consume less of their stamina than it does for horses, humanoids, and werebears, and would be faster on their feet all around.

On the subject of Howls, werebears would have Roars instead, and they would be a little different as well. They should both have the Fear ability, though the werebear one should be stronger. The werebear should also have a disarming roar, and a third roar I'm having trouble thinking up right now. Perhaps one that has a buff on the user instead of the opponents, like a health regen buff similar to Histskin with a long cooldown? I'll figure one out for it later.

Just because the traits/attributes/stats have been dumbed down doesn't mean we should be stuck with only one option. There's plenty of other ways to make werebears different from werewolves, or any other varieties of Lycanthropes that may be introduced in the series.
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Beulah Bell
 
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Post » Mon Nov 19, 2012 5:12 pm

As REL_Dovahkin explained, werebears would be more of a lumbering lycanthrope to balance their power sort of like this large http://www.youtube.com/watch?v=zdjmbjXzGgU (Even though bears can actually move really fast) and offer a unique play style than werewolves.
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Sheeva
 
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Post » Mon Nov 19, 2012 12:11 pm

The Werebear transformation could grant you 300-500 more health than its werewolf counterpart and be tied to your heavy armor rating to further its ability to tank hits. It would be a little faster than a sprinting horse, but sprinting consumes its stamina much quicker than say power attacks and whatnot.

Conversely, werewolves would be faster, and have the ability to sneak. Their health would be tied either into their Light armor skill or not at all, making them unable to take the same beating werebears can. On the bright side, they would be able to sprint for hours, as sprinting would consume less of their stamina than it does for horses, humanoids, and werebears, and would be faster on their feet all around.

On the subject of Howls, werebears would have Roars instead, and they would be a little different as well. They should both have the Fear ability, though the werebear one should be stronger. The werebear should also have a disarming roar, and a third roar I'm having trouble thinking up right now. Perhaps one that has a buff on the user instead of the opponents, like a health regen buff similar to Histskin with a long cooldown? I'll figure one out for it later.

Just because the traits/attributes/stats have been dumbed down doesn't mean we should be stuck with only one option. There's plenty of other ways to make werebears different from werewolves, or any other varieties of Lycanthropes that may be introduced in the series.
You need to be hired by Bethesda Game Studios ASAP.
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Floor Punch
 
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Post » Mon Nov 19, 2012 7:29 am

As REL_Dovahkin explained, werebears would be more of a lumbering lycanthrope to balance their power sort of like this large http://www.youtube.com/watch?v=zdjmbjXzGgU (Even though bears can actually move really fast) and offer a unique play style than werewolves.

Yeah, that's why I said keep them just a bit above horse's speed when sprinting. When moving normally they should be slower than werewolves, to things out more.
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ImmaTakeYour
 
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Post » Mon Nov 19, 2012 6:59 pm

I want to see a Werevulture brought from Vvardenfell in a new patch/DLC. I want to travel the skys like the flying Dovah, but in giant man-bird form. :D
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Danny Warner
 
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Post » Mon Nov 19, 2012 10:04 pm

I believe they technically are different diseases, just as the vampirism strains are different and have different abilities.

no all lycan diseases are one strain just youre form is decided (atleast in skyrim lore) by your race such as the beast races become werelions or werecrocodile
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Lexy Dick
 
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Post » Mon Nov 19, 2012 11:33 am

no all lycan diseases are one strain just youre form is decided (atleast in skyrim lore) by your race such as the beast races become werelions or werecrocodile

In Bloodmoon the affliction is called Sanies Lupus. Lupus is derived from "Lupine" meaning wolf, leading me to believe that it's specifically referring to werewolves.

Beast races aren't affected any differently from the disease as any others. It's just that there are various strains of the affliction throughout Tamriel. Werecrocodiles are native to Black Marsh, for example, but that doesn't mean only Argonians can become them. In Daggerfall, you could be any of the races and become a wereboar or werewolf. In Bloodmoon, you could become a werewolf regardless of race.

This is my basis for believing there is more than one strain of Lycanthropy. If you have a book to cite that tells me otherwise, please give me a link.
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Sudah mati ini Keparat
 
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Post » Mon Nov 19, 2012 10:15 pm

Up to Hircine IMO he makes werecreatures. Hell he made a weredaedroth. Dont think he is really that giving though.
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El Goose
 
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Post » Mon Nov 19, 2012 10:34 pm

Up to Hircine IMO he makes werecreatures. Hell he made a weredaedroth. Dont think he is really that giving though.

Maybe if you beat him in a match he'd grant you more forms.
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Rebecca Clare Smith
 
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Post » Mon Nov 19, 2012 1:11 pm

In Bloodmoon the affliction is called Sanies Lupus. Lupus is derived from "Lupine" meaning wolf, leading me to believe that it's specifically referring to werewolves.

Beast races aren't affected any differently from the disease as any others. It's just that there are various strains of the affliction throughout Tamriel. Werecrocodiles are native to Black Marsh, for example, but that doesn't mean only Argonians can become them. In Daggerfall, you could be any of the races and become a wereboar or werewolf. In Bloodmoon, you could become a werewolf regardless of race.

This is my basis for believing there is more than one strain of Lycanthropy. If you have a book to cite that tells me otherwise, please give me a link.

so based on the lore from the wikia http://elderscrolls.wikia.com/wiki/Lycanthropy it is all the same thing, and the whole elder scrolls calls every form of "were" lycanthropy while lycan is specific to wolf so the sanies lupis thing is kinda invalid
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Izzy Coleman
 
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Post » Mon Nov 19, 2012 7:14 pm

so based on the lore from the wikia http://elderscrolls.wikia.com/wiki/Lycanthropy it is all the same thing, and the whole elder scrolls calls every form of "were" lycanthropy while lycan is specific to wolf so the sanies lupis thing is kinda invalid

Not really. "Lycanthropy" is a blanket term in TES for the ability to turn from a humanoid form into an animal one. Another blanket term in this universe is Vampirism, but there are many different types of vampirism depending on the strain the afflicted has.

There are many types of Lycanthropes and Vampires in this world. Werebear, wereboar, werecrocodile, werelion, wereshark, werewolf, werevulture, it doesn't matter what strain of the disease one has, they are still considered "Lycanthropes." Just as one is still a Vampire regardless of whether they suffer from the strain the Volkihar have, or the strain that is found in Cyrodiil. Sanguine Vampirism and Polymorphic Hemophilia both cause you to become a vampire, just as a wereboar is just as much a Lycanthrope as a werewolf.

Also, the specific notes about races and lycanthropes on that page have no citations pointing to the books where that information comes from. Kind of a red flag.
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Dan Scott
 
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Post » Mon Nov 19, 2012 8:16 am

A lycanthrope in the elder scrolls is any man-beast, it doesn't apply to just werewolves like the real world term. Anyways in daggerfall you could become a http://www.uesp.net/wiki/Daggerfall:Lycanthropy as a HUMAN, your not some wolf/boar hybrid.

No. Lycan literally refers to wolf. Anthropos literally refers to man. Lycanthrope means Wolf man.
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Philip Rua
 
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Post » Mon Nov 19, 2012 7:13 pm

I agree with the red flag thing but its nice to think that it would be specific, because argonians becoming wolves is kinda unlogical


No. Lycan literally refers to wolf. Anthropos literally refers to man. Lycanthrope means Wolf man.

But in TES it does refer to a man beast which is goofy and you are correct just not in TES lore
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Alexandra walker
 
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Post » Mon Nov 19, 2012 4:18 pm

No. It wasn't possible in Daggerfall (Which had both Werewolves and Wereboars) and wont be possible in Skyrim (IF Werebears are ever added).
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Honey Suckle
 
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Post » Mon Nov 19, 2012 10:41 am

I agree with the red flag thing but its nice to think that it would be specific, because argonians becoming wolves is kinda unlogical

You're talking about a case of a person's entire physiology changing, causing their bones to shift, tails to be grown, fur covering their bodies, etc. To me, it's illogical saying that they should only become what they're closest to being in the first place. If that were the case, Nords, Imperials, Bretons and Redguards should become wereapes, not wolves, bears, or boars.

Race not being a factor is what makes it better to me. What was I supposed to do if I was in Valenwood and wanted to become a werevulture? What possible race would I have to be to become that? Same with weresharks.

The ability for any of these strains being able to pass onto any victim is part of what makes them so dangerous. If you're in Skyrim, you have to be wary of everyone in the event of a werewolf attack, not just the Nords. It adds to the danger when you don't know who the predator is.
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Tha King o Geekz
 
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Post » Mon Nov 19, 2012 6:55 pm

You're talking about a case of a person's entire physiology changing, causing their bones to shift, tails to be grown, fur covering their bodies, etc. To me, it's illogical saying that they should only become what they're closest to being in the first place. If that were the case, Nords, Imperials, Bretons and Redguards should become wereapes, not wolves, bears, or boars.

Race not being a factor is what makes it better to me. What was I supposed to do if I was in Valenwood and wanted to become a werevulture? What possible race would I have to be to become that? Same with weresharks.

The ability for any of these strains being able to pass onto any victim is part of what makes them so dangerous. If you're in Skyrim, you have to be wary of everyone in the event of a werewolf attack, not just the Nords. It adds to the danger when you don't know who the predator is.

First off thanks for saying illogical i could not think of the word for some reason and i agree your argument makes sense, i just wish we could have some clarification on the lycanthropy disease i guess ya know?
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jasminε
 
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Post » Mon Nov 19, 2012 2:52 pm

No. Lycan literally refers to wolf. Anthropos literally refers to man. Lycanthrope means Wolf man.
You obviously didn't read what I wrote. I realize that a Lycanthrope is a werewolf in this world, but in tes the word is used for all manbeast.
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Nitol Ahmed
 
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Post » Mon Nov 19, 2012 1:46 pm

i think that they could implement werebears in easier if they add it to the werewolf tree as the last perk you can unlock after everything else is unlocked... just my opinion...
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Lilit Ager
 
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Post » Mon Nov 19, 2012 4:33 pm

i think that they could implement werebears in easier if they add it to the werewolf tree as the last perk you can unlock after everything else is unlocked... just my opinion...

I hope they don't do that. That would mean all the howls would be the same. Why would my werebear summon ice wolves?
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Britney Lopez
 
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Post » Mon Nov 19, 2012 5:11 pm

The nastiest Lycanthrope that Hircine ever created, was an Ancient Were Daedroth. It tore itself apart though trying to kill a bird that kept landing on it's snout and pestering it.
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Amanda savory
 
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Post » Mon Nov 19, 2012 3:37 pm

I hope they don't do that. That would mean all the howls would be the same. Why would my werebear summon ice wolves?

they have to change the ability to ice wolves if a werewolf and ice bears if a werebear its that simple...same with the others. it would be in the same ability box, but would have "or" in the text...or only appear when you are werebear only... but it would be cool to add new howl/roars to the mix if they do add werebear. implementing snarl/growls for the werebear would be awesome too. but idk puting werebears in might unbalance the game since werewolves are already ridiculously buff with the perks now in dawnguard. but if they dont make you able to become one, they might just put wild ones in for the lore part...
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Sam Parker
 
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Post » Mon Nov 19, 2012 9:13 am

The nastiest Lycanthrope that Hircine ever created, was an Ancient Were Daedroth. It tore itself apart though trying to kill a bird that kept landing on it's snout and pestering it.

i remember reading that book somewhere in the elderscrolls games...either oblivion or skryim...something about sheogorath tricking hircine into a contest that humiliated hircine in the end
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Kate Schofield
 
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Post » Mon Nov 19, 2012 1:18 pm

i remember reading that book somewhere in the elderscrolls games...either oblivion or skryim...something about sheogorath tricking hircine into a contest that humiliated hircine in the end

Gotta Love Sheogorath... Personally, I believe Sheogorath is prolly the smartest Daedric Prince out of all of them.
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clelia vega
 
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Post » Mon Nov 19, 2012 5:47 pm

i want to drink the blood of a dragon and see what happens :)
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Alexis Estrada
 
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