Enhanced Clairvoyance or Scrying

Post » Wed Dec 05, 2012 2:09 am

I'm sorry if this topic has been done already, I don't have time to search as I have to get to work. Wanted to jot this down before I forgot.

Anyway, I've been playing an Illusion Mage build just now and was thinking about how I sometimes spend a bunch of time trying to locate a particular person in Skyrim. I think it would be cool to have a list of people that grows as you meet new people. The ones who are dead or unavailable can be listed but not selectable. Then you can have a new type of Clairvoyance spell, different from the original one. Enhanced Clairvoyance or Scrying is what I might call it. You would have to assign a secondary function to the spell in the form of selecting a person from the list of people you've met (I believe they made this work with secondary functions of some weapons in Oblivion, IIRC). Once you've assigned a name to the spell, when you cast it you get the magical aura leading you to them. I don't really know if it would work in Skyrim's game mechanics, but I do know I've been trying to hunt down Drevis Neloren and can't bloody well find him, lol.
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Jade
 
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Post » Wed Dec 05, 2012 1:26 am

I'm sorry if this topic has been done already, I don't have time to search as I have to get to work. Wanted to jot this down before I forgot.

Anyway, I've been playing an Illusion Mage build just now and was thinking about how I sometimes spend a bunch of time trying to locate a particular person in Skyrim. I think it would be cool to have a list of people that grows as you meet new people. The ones who are dead or unavailable can be listed but not selectable. Then you can have a new type of Clairvoyance spell, different from the original one. Enhanced Clairvoyance or Scrying is what I might call it. You would have to assign a secondary function to the spell in the form of selecting a person from the list of people you've met (I believe they made this work with secondary functions of some weapons in Oblivion, IIRC). Once you've assigned a name to the spell, when you cast it you get the magical aura leading you to them. I don't really know if it would work in Skyrim's game mechanics, but I do know I've been trying to hunt down Drevis Neloren and can't bloody well find him, lol.

Good idea. And one should also have the possibility to assign items or any specific place or quest objective to this spell.
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Fiori Pra
 
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Post » Wed Dec 05, 2012 6:10 am

Indeed! If your character has discovered something in-game, why not be able to scry it?
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Kate Schofield
 
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