I had the same problem, but then realized that it is so easy to do with the console, that it seemed silly to further clutter up my load order with a mod to do this. Also from what I understand, doing so requires changes to the race records (which is where the value is stored), which would mean compatibility issues.
So what I do now when creating a new character, is just open up the console and use:
player.forceav carryweight #
...with the # being whatever I want my new carryweight to be. It is important to note that this will change you carryweight to that specifically, not just the base value. So when doing so, take off any items that increase your carry capacity, and also take into account any increases that you have from leveled-up stamina, etc. I always find it best to do when starting a new character, as soon as I have access to the console.