Rather than go into too much detail, I'll just give you the basic idea and let you figure it out for yourselves. Since I'm still tweaking as I go, there's no need for me to set up a bunch of rules. (Not like you'd follow them anyways)
Race
Nord
Major Skills
One Handed, Light Armor, Block, Smithing
Perks (must have):
Armsman (5/5)
Hack and Slash (3/3)
Fighing Stance
Critical Charge
Savage Strike
Paralyzing Strike
Agile Defender (5/5)
Shield Wall (5/5)
Power Bash
Deadly Bash
Disarming Bash
Deflect Arrows
Elemental Protection
Block Runner
Shield Charge
Quick Reflexes
Steel Smithing
Elven Smithing
Advanced Armors
NO Magic other than your first restoration spell, your race power, and shouts.
(unless required by quest)NO Alchemy or drinking potions or using poisons (unless required by quest)
NO Enchanting (unless required by quest)
----wearing armor/weapons/clothing with an enchantment is OK, but you may not recharge it or enchant your own items
Note: More to come as the build develops
More notes:
I've been playing this build and really enjoying it, but I'm warning you ahead of time that it's pretty tough at times. I'm not very far with this build yet, so I may need to eventually make adjustments when the time comes.