Inquisitor-Knight ideas

Post » Fri Jan 11, 2013 8:44 pm

I am thinking of doing a kind of Inquisitor/Knight hybrid. Now before you criticize me let me put things in perspective:

The setting of the "story": Wayrest

The event: the character is a member of an imperial cult sanctioned rebellion seeking to aid the peasants against the nobility of the city, arming them and training them in battle.

The hero: A member of one of the Noble families turned Inquisitor, a member of the "secret" police force of the church of the divines, who turns against his/her fellow inquisitors when they attack his family. Being a novice in the ways of war, he/she only injures his/her fellow novice and then runs away, meeting up with his/her sister and they flee Wayrest. Partway the pair split up, the sister heading to what used to be/is Orsinium, and the Character ending up in Cyrodil, where he/she decides to head back north, to Skyrim, where the game begins.

any advice would be appreciated.
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Makenna Nomad
 
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Post » Fri Jan 11, 2013 4:07 pm

How dare you! This idea is preposterous! My feelings have most certainly been damaged! Harumph!

It's good. I recommend battle-maging it, seeing as you seem to be a Breton.
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Sammie LM
 
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Post » Fri Jan 11, 2013 3:31 pm

How dare you! This idea is preposterous! My feelings have most certainly been damaged! Harumph!

It's good. I recommend battle-maging it, seeing as you seem to be a Breton.

I am certain breton are not the only race in High rock but I understand.
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CxvIII
 
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Post » Fri Jan 11, 2013 11:22 am

I am certain breton are not the only race in High rock but I understand.
Eh. Majority assumption.
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Ludivine Poussineau
 
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Post » Fri Jan 11, 2013 10:09 pm

Eh. Majority assumption.

That, and the Nobility would be breton mostly. But I pan to be more melee than mage, so...
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naomi
 
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