» Sat Jan 19, 2013 12:37 am
Destruction does more rote damage.
Sun spells are more efficient in regards to damage/magicka. Only with both augmentation perks and some destruction cost enchants do they reach parity. Fire is the cheapest.
Let's take the Apprentice Missile spells for example. Firebolt vs Sunfire. Out of the three magical elements, Fire has the highest damage/magicka cost efficiency. Assume both Restoration and Destruction are at the same level, and the player has Apprentice expertise perks for both magical disciplines. Since Necromage applies for both, that is also a control variable.
Firebolt: 25 base damage, 41 base magicka cost, 60.1% efficiency at base
Sunfire: 25 base damage, 24 base cost, 104% efficiency at base
Add both Flame augmentation perks to Firebolt, and you get 37.5, which is 91% efficiency.