» Wed Jan 23, 2013 4:29 am
All I know is that they need to fix it so that each slot should be able to accurately account for both hands. I'd really like my next character to be an anti-magic dual-wielder who relies on archery for ranged attacks and maybe (?) does some sneaking. Anyway, I know I can forget about relying on the quickslots for switching between bow and dual-wielding melee, which means always having to open up the favorites ... yuck, that'll get old fast and not sure I want to subject myself to that torturous disappointment.
Regardless, a third (fourth, fifth ...) slot would be welcome indeed.